A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 8a4e5e1177 fix issue #1060: bt32BitAxisSweep3 not implemented пре 6 година
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 пре 7 година
jme3-android ce730e5656 jme3-android JavaDoc corrections (comments only) пре 6 година
jme3-android-examples ffa58be3d7 remove more unused imports пре 6 година
jme3-android-native 8899bec0cb Update native libraries пре 9 година
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jme3-bullet 235b9db2ca publicize Joint.applyBindPose(), add DynamicAnimControl & related stuff пре 6 година
jme3-bullet-native 8a4e5e1177 fix issue #1060: bt32BitAxisSweep3 not implemented пре 6 година
jme3-bullet-native-android 2b1c3d22e8 Update android bullet native libraries пре 7 година
jme3-core 9a80f013fc fixed wrong reference check пре 6 година
jme3-desktop cd90be13ec Revert "Modified JmeDesktopSystem.writeImageFile() to export transparency for…" пре 6 година
jme3-effects 7ad91651f1 jme3-desktop/jme3-effects JavaDoc corrections (comments only) пре 6 година
jme3-examples d55776d081 revise TestBoneRagdoll & TestRagdollCharacter to use DynamicAnimControl пре 6 година
jme3-ios dae85e1598 Removed unused imports. (#1020) пре 6 година
jme3-jbullet 1ad324aa57 fix issue #901 (collision margins initialized to 0) (#1053) пре 6 година
jme3-jogg 826908b042 correct more grammar/spelling errors in comments пре 7 година
jme3-jogl dae85e1598 Removed unused imports. (#1020) пре 6 година
jme3-lwjgl 75112201db more corrections in diagnostic messages пре 6 година
jme3-lwjgl3 4581b6cb36 jme3-examples/jme3-lwjgl3 JavaDoc corrections (comments only) пре 6 година
jme3-networking 75112201db more corrections in diagnostic messages пре 6 година
jme3-niftygui 9d6d31d685 GuiEvent: add JavaDoc (comments only) пре 7 година
jme3-plugins 7e929aacab FbxLoader: comment out some debug spam to System.out - see issue #1025 пре 6 година
jme3-terrain f33252f4d0 spelling corrections in diagnostic messages пре 6 година
jme3-testdata d6b05553b5 Ogre loader now loads animations and armature with the new system пре 7 година
jme3-vr 88a9069662 Adds option to disable VR mouse cursor and thus enable the cursor on the desktop. пре 6 година
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. пре 11 година
private 17d7134e2d bullet: enable upload for linux/mac пре 9 година
.gitignore f60ff58ef0 Add bullet extraction directory, bin and vscode config to gitignore пре 6 година
.nb-gradle-properties f33fb69803 Add default license for new files пре 11 година
.travis.yml a6622d4613 trivial commit with tag пре 6 година
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README.md f0d28a9501 changed Mythruna link to use http instead of https пре 6 година
appveyor.yml 2d621ce24e enable AppVeyor CI for v3.2 branch пре 7 година
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central пре 10 година
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 пре 7 година
common-android-app.gradle 311ea2692f android-examples: use correct maven group пре 9 година
common.gradle 93001ec290 Fix #456 пре 8 година
gradle.properties dc99bc0731 post-release fixup пре 6 година
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 пре 7 година
gradlew.bat 9c0b977154 upgrade to gradle 4.1 пре 8 година
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview пре 11 година
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local.properties bea1601994 jme3-android-examples: add project for android examples пре 10 година
settings.gradle 59d41c865b First jme3-vr commit пре 9 година
version.gradle 4f53351f76 version: fix small mistake пре 9 година

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.2 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!