A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 8af0c92991 jme3-plugins: rename the TrackData.checkTimesConsistantcy() method (#1818) 3 лет назад
.github 7177a76021 main.yml: build on pushes to the new v3.5 branch 3 лет назад
.vscode 0ee430b90e VSCODE: Format on paste and type 3 лет назад
gradle ed22230268 upgrade Gradle to v6.9.2 3 лет назад
jme3-android 1a29a190b6 JmeSurfaceView: Javadocs format improves (#1805) 3 лет назад
jme3-android-examples 22d8634a45 jme3-android-examples: upgrade the "junit" library to v4.13.2 3 лет назад
jme3-android-native ec136bac24 Upgrade Gradle to 6.9 (#1588) 4 лет назад
jme3-core 90ec5017ca FilterPostProcessor: update camera frustum during reshape() (#1812) 3 лет назад
jme3-desktop 2d8da5d054 NativeLibraryLoader: define asset path for bulletjme on Windows_ARM64 3 лет назад
jme3-effects 398216eab5 ContrastAdjustment.j3md: correct a typo 3 лет назад
jme3-examples 72d6eb3c78 jme3-examples: add TestIssue1798 to the jme3test.post package 3 лет назад
jme3-ios 0c9dbef2bd downgrade or delete unnecessary library dependencies (#1714) 3 лет назад
jme3-jbullet 0e9705e835 move 44 Java source files from jme3-bullet/src/common to jme3-jbullet (#1817) 3 лет назад
jme3-jogg 0b5e8693f1 rename private variables (#1736) 3 лет назад
jme3-lwjgl 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) 3 лет назад
jme3-lwjgl3 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) 3 лет назад
jme3-networking f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 лет назад
jme3-niftygui c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) 3 лет назад
jme3-plugins 8af0c92991 jme3-plugins: rename the TrackData.checkTimesConsistantcy() method (#1818) 3 лет назад
jme3-terrain c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) 3 лет назад
jme3-testdata 645b1bb3fb ColorAdjustmentFilter (#1665) 3 лет назад
jme3-vr 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) 3 лет назад
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 лет назад
.gitignore 287f492955 remove the local.properties file (#1708) 3 лет назад
.nb-gradle-properties f33fb69803 Add default license for new files 10 лет назад
CONTRIBUTING.md 0cd971c3f4 document the correct build procedure (#1675) 3 лет назад
LICENSE 890d390b57 LICENSE: update copyright years 3 лет назад
README.md 435101a2c1 README.md: the latest stable version of the Engine is v3.5.2 3 лет назад
build.gradle c449258858 Update the Gradle wrapper version to 6.9.2 (#1820) 3 лет назад
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 лет назад
common.gradle 27d9fbfb67 upgrade the groovy-test library to v3.0.10 3 лет назад
gradle.properties dd0b896d58 gradle.properties: next release from "master" branch should be v3.6.0 3 лет назад
gradlew ed22230268 upgrade Gradle to v6.9.2 3 лет назад
gradlew.bat fd41c657a3 upgrade the Gradle wrapper to 6.9.1 4 лет назад
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 лет назад
license.txt 34efdac11a Add project license header information 4 лет назад
natives-snapshot.properties b5a42a2880 [skip ci] update natives snapshot 4 лет назад
settings.gradle 671a90b7f0 eliminate native Bullet from build scripts 4 лет назад
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 лет назад

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.5.2 is the latest stable version of the Engine. v3.3.2 is the latest stable version of the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License