A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Nehon 8b3e335d33 updated gitignore so that it ignores sdk dist files 11 years ago
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 11 years ago
jme3-android 9f459af4e3 One can now call readFrameBuffer with a specific format, implementation has been done for the GLRenderer only. 11 years ago
jme3-android-native 373eaeae30 Match # of parallel build processes to number of CPUs for native builds 11 years ago
jme3-blender c9eadcc762 Bugfix: fixed a bug that caused ugly artifacts to appear sometimes while 11 years ago
jme3-bullet 1ddb8c22da https://github.com/jMonkeyEngine/jmonkeyengine/issues/179 11 years ago
jme3-bullet-native e3497dcf50 Switch from gradle 1.12 to 2.2.1 11 years ago
jme3-bullet-native-android 373eaeae30 Match # of parallel build processes to number of CPUs for native builds 11 years ago
jme3-core 05baf56130 The skyFactory now supports Equirectangular environment maps, as it's a pretty popular format. 11 years ago
jme3-desktop d42a777909 Add showSoftKeyboard(boolean show) to JmeSystem. 11 years ago
jme3-effects 8d406380b0 * Fix FXAA on Android (but it's not really noticeable .. pixels are too small) 11 years ago
jme3-examples fea3faf9af Minor fix in TestRenderToCubeMap 11 years ago
jme3-ios 9f459af4e3 One can now call readFrameBuffer with a specific format, implementation has been done for the GLRenderer only. 11 years ago
jme3-jbullet 3c72c065ad bullet: refactor PhysiscSpace.addAll/removeAll 11 years ago
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 11 years ago
jme3-jogl 9f459af4e3 One can now call readFrameBuffer with a specific format, implementation has been done for the GLRenderer only. 11 years ago
jme3-lwjgl 995ab83a9e Deprecated LwjglRenderer and Lwjgl's TextureUtils. URA is used when choosing LWJGL as renderer. 11 years ago
jme3-networking f31911f039 * Fix java 8 syntax error in UdpEndpoint 11 years ago
jme3-niftygui d2749138ed - add nifty style to nifty jar collection (should be moved to separate library entry at some point) 11 years ago
jme3-plugins 9eca2251a9 Handle more gracefully the case where a texture 11 years ago
jme3-terrain c55717141e Single pass lighting implementation. 11 years ago
jme3-testdata a8c5e0f10d Fix crash in tests that use the tree model 11 years ago
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 11 years ago
sdk 17998b4006 Make sure core openal package is listed in SDK baselibs 11 years ago
.gitignore 8b3e335d33 updated gitignore so that it ignores sdk dist files 11 years ago
.travis.yml c5775ec30d Use default JDK for travis build 11 years ago
CONTRIBUTING.md 22de97ef9a update steps for eclipse setup and building project 11 years ago
README.md fba87fb0ea Added README.md v1 11 years ago
build.gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 11 years ago
common.gradle 539c2e65fc - update JmeVersion automatically in build script 12 years ago
gradle.properties 08ac64cd63 Remove GL autogen since the GL interface has now been generated and is final 11 years ago
gradlew fbea47e407 add gradle wrapper 12 years ago
gradlew.bat fbea47e407 add gradle wrapper 12 years ago
settings.gradle 08ac64cd63 Remove GL autogen since the GL interface has now been generated and is final 11 years ago

README.md

jMonkeyEngine

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives in Q4 2014.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!