A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

tiatin 8e8186de0a Changed overrides from ArrayList to SafeArrayList for GC and iteration performance reasons. Fixed bug in SafeArrayList.equals(). преди 9 години
gradle 5d2cee0187 build: update to gradle 2.13 преди 9 години
jme3-android fbf2dd4497 Merge pull request #494 from shamanDevel/OpenCL преди 9 години
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jme3-android-native 8899bec0cb Update native libraries преди 9 години
jme3-blender 93080f506a Bugfix: fixed a bug that caused some models to be half-transparent when преди 9 години
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jme3-bullet-native 22db3212e1 Finally fixing this преди 9 години
jme3-bullet-native-android 5be0edfd31 Update native bullet libraries for Android преди 9 години
jme3-core 8e8186de0a Changed overrides from ArrayList to SafeArrayList for GC and iteration performance reasons. Fixed bug in SafeArrayList.equals(). преди 9 години
jme3-desktop bb15931fa2 started with context creation преди 9 години
jme3-effects 60a031dc02 Fixed an issue in the fog filter's shader that was preventing it to run on android преди 9 години
jme3-examples fbf2dd4497 Merge pull request #494 from shamanDevel/OpenCL преди 9 години
jme3-ios 5e098b0493 worked on LWJGL3 support преди 9 години
jme3-jbullet 56558841e7 CylinderCollisionShape: don't print warning if scale = 1,1,1 преди 9 години
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis преди 11 години
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jme3-lwjgl fbf2dd4497 Merge pull request #494 from shamanDevel/OpenCL преди 9 години
jme3-lwjgl3 e5e5128a65 Fixed Program.getBinary() for LWJGL3 преди 9 години
jme3-networking c6768dc724 Added some additional finest logging. преди 10 години
jme3-niftygui b01d356ee4 niftygui: add nifty repository to POM преди 9 години
jme3-plugins 2c1fd47a67 Merge pull request #477 from riccardobl/fix_topic35663_issue преди 9 години
jme3-terrain 37f8ee91af more deprecation cleanup преди 9 години
jme3-testdata 52487041b4 fix crashes in several tests преди 9 години
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. преди 11 години
private f4f65620ec travis: set known hosts using travis config преди 9 години
.gitignore 01a67b6c66 gitignore: more cleanup преди 9 години
.nb-gradle-properties f33fb69803 Add default license for new files преди 11 години
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README.md 0f1f1e6bc7 fix readme links преди 9 години
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central преди 10 години
build.gradle e5c6673df1 Update Android Plugin for Gradle to version 2.1.0. преди 9 години
common-android-app.gradle 311ea2692f android-examples: use correct maven group преди 9 години
common.gradle b01d356ee4 niftygui: add nifty repository to POM преди 9 години
gradle.properties 4aa614108e pom: fix incorrect inception year преди 9 години
gradlew 5d2cee0187 build: update to gradle 2.13 преди 9 години
gradlew.bat 5d2cee0187 build: update to gradle 2.13 преди 9 години
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview преди 11 години
license.txt f33fb69803 Add default license for new files преди 11 години
local.properties bea1601994 jme3-android-examples: add project for android examples преди 10 години
settings.gradle eea4d54be7 removed sdks compilation form the engine compilation преди 9 години
version.gradle 3d8cbda240 version: fix tag parsing issues преди 10 години

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!