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TestImageRaster.java
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2a11aae3a4
* ImageRaster now supports Android. However the constructor can no longer be used. Instead user should create it by using ImageRaster.create() which automatically defers the handling to JmeSystem.
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il y a 13 ans |
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TestSkyLoading.java
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28ce76245f
Change all source licenses to say 2009-2012
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il y a 13 ans |
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TestTexture3D.java
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01f1c8ff27
Replace NetBeans file templates with jME licenses
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il y a 13 ans |
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TestTexture3DLoading.java
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01f1c8ff27
Replace NetBeans file templates with jME licenses
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il y a 13 ans |
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TestTextureArray.java
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3cdaf0e051
jme3:
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il y a 14 ans |
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UnshadedArray.frag
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7e6534c1b7
* UnshadedArray shader will attempt to enable the relevant texture array extensions, otherwise it shouldn't work at all (don't know why it did)
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il y a 12 ans |
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UnshadedArray.j3md
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6c12291559
* Missed this one yesterday, removed FixedFunc name from UnshadedArray.j3md
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il y a 13 ans |
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UnshadedArray.vert
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fafd79e5d3
- Added textureArray support (thanks to phate666)
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il y a 14 ans |
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tex3D.frag
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6c7082a7e3
engine : added texture3D support based on darkfalkon Texture3D code and Kaelthas testcase
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il y a 14 ans |
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tex3D.j3md
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6c7082a7e3
engine : added texture3D support based on darkfalkon Texture3D code and Kaelthas testcase
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il y a 14 ans |
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tex3D.vert
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6c7082a7e3
engine : added texture3D support based on darkfalkon Texture3D code and Kaelthas testcase
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il y a 14 ans |
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tex3DThumb.frag
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807a3e6fc5
* Fix incorrect format for DepthStencil in TextureUtil (fix potential GL issue)
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il y a 13 ans |
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tex3DThumb.j3md
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91477b73f5
Engine :
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il y a 14 ans |
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tex3DThumb.vert
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91477b73f5
Engine :
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il y a 14 ans |