A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Ryan McDonough 985ac2c7ac Merge pull request #2390 from jMonkeyEngine/sgold/issue/2370 5 місяців тому
.github e04ed8a60b #2279 Update mesa libraries for new ubuntu version 8 місяців тому
.vscode cafa271a4f Update vscode config (#2105) 1 рік тому
config 4e6a7f1408 1877: Add checkstyle to project (#2042) 2 роки тому
gradle dd7645186c Merge pull request #2382 from jMonkeyEngine/sgold/groovy3024 6 місяців тому
jme3-android 86b6d59158 JmeSurfaceView.java: documentation enhances 7 місяців тому
jme3-android-examples 5f54eb2f56 buildscripts: centralize version numbers in a TOML catalog (#2311) 11 місяців тому
jme3-android-native 89000af21c Remove dead comments from gradle files 1 рік тому
jme3-awt-dialogs 9e54d443f5 move SettingsDialog and ErrorDialog to new jme3-awt-dialogs module (#1876) 2 роки тому
jme3-core 985ac2c7ac Merge pull request #2390 from jMonkeyEngine/sgold/issue/2370 5 місяців тому
jme3-desktop d563d9c25c Merge pull request #2332 from JNightRider/lwjglx_mouse 6 місяців тому
jme3-effects 327426da51 Adds Custom Render Pipeline Interface (#2304) 10 місяців тому
jme3-examples 28cc882c1e TestSingleLayerInfluenceMask: simplifies the construction of the 6 місяців тому
jme3-ios 2f39669ab5 auto-format 2 роки тому
jme3-jbullet 5f54eb2f56 buildscripts: centralize version numbers in a TOML catalog (#2311) 11 місяців тому
jme3-jogg 5f54eb2f56 buildscripts: centralize version numbers in a TOML catalog (#2311) 11 місяців тому
jme3-lwjgl 662b4ea79f Merge pull request #2331 from codex128/imageShaderMod 8 місяців тому
jme3-lwjgl3 2383c61aae update 6 місяців тому
jme3-networking f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 роки тому
jme3-niftygui 5f54eb2f56 buildscripts: centralize version numbers in a TOML catalog (#2311) 11 місяців тому
jme3-plugins eee43564c4 Fix for XMLExporter issues in #2310 (#2313) 10 місяців тому
jme3-plugins-json 6709ee8dc6 Fix bug #2277 - GltfLoader (#2309) 1 рік тому
jme3-plugins-json-gson 5f54eb2f56 buildscripts: centralize version numbers in a TOML catalog (#2311) 11 місяців тому
jme3-screenshot-tests 63d97c14cf #2279 Add a NEGLIGIBLY_DIFFERENT colour into the report 10 місяців тому
jme3-terrain 24f6bb25a3 Update PBRTerrainUtils.glsllib 6 місяців тому
jme3-testdata 19fd78d829 Update tank material pointing to deleted copy of PBRLighting 7 місяців тому
jme3-vr d0e5d6f449 #2379 Remove OSVR from JME VR 6 місяців тому
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 роки тому
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.nb-gradle-properties f33fb69803 Add default license for new files 10 роки тому
CONTRIBUTING.md 0cd971c3f4 document the correct build procedure (#1675) 3 роки тому
LICENSE.md 2036ced6a5 LICENSE.md: add 2025 to the copyright years 8 місяців тому
README.md d0ad7484aa README.md: add a "How to Build the Engine from Source" section (#2324) 10 місяців тому
build.gradle fc32a26c93 build.gradle: use get() to convert Jar-task properties to strings (#2336) 9 місяців тому
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 роки тому
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gradlew a3a9011ab1 Update gradle wrapper to 8.8 1 рік тому
gradlew.bat a3a9011ab1 Update gradle wrapper to 8.8 1 рік тому
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 роки тому
natives-snapshot.properties d633789c71 [skip ci] update natives snapshot 1 рік тому
settings.gradle b7fde5421d #2279 Add the initial screenshot test frame work and first few tests 1 рік тому
source-file-header-template.txt 6946cfd671 #1569 Fix license file to be better detected by GitHub (#1855) 2 роки тому
version.gradle 5f54eb2f56 buildscripts: centralize version numbers in a TOML catalog (#2311) 11 місяців тому

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.7.0 is the latest stable version of the engine.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting Started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for the installation guide and tutorials. Join the discussion forum to participate in our community, get your questions answered, and share your projects.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION.

Technology Stack

  • windowed, multi-platform IDE derived from NetBeans
  • libraries for GUI, networking, physics, SFX, terrain, importing assets, etc.
  • platform-neutral core library for scene graph, animation, rendering, math, etc.
  • LWJGL v2/v3 (to access GLFW, OpenAL, OpenGL, and OpenVR) or Android or iOS
  • Java Virtual Machine (v8 or higher)

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License

How to Build the Engine from Source

  1. Install a Java Development Kit (JDK), if you don't already have one.
  2. Point the JAVA_HOME environment variable to your JDK installation: (In other words, set it to the path of a directory/folder containing a "bin" that contains a Java executable. That path might look something like "C:\Program Files\Eclipse Adoptium\jdk-17.0.3.7-hotspot" or "/usr/lib/jvm/java-17-openjdk-amd64/" or "/Library/Java/JavaVirtualMachines/zulu-17.jdk/Contents/Home" .)
    • using Bash or Zsh: export JAVA_HOME=" path to installation "
    • using Fish: set -g JAVA_HOME " path to installation "
    • using Windows Command Prompt: set JAVA_HOME=" path to installation "
    • using PowerShell: $env:JAVA_HOME = ' path to installation '
  3. Download and extract the engine source code from GitHub:
    • using Git:
    • git clone https://github.com/jMonkeyEngine/jmonkeyengine.git
    • cd jmonkeyengine
    • git checkout -b latest v3.7.0-stable (unless you plan to do development)
    • using a web browser:
    • browse to the latest release
    • follow the "Source code (zip)" link at the bottom of the page
    • save the ZIP file
    • extract the contents of the saved ZIP file
    • cd to the extracted directory/folder
  4. Run the Gradle wrapper:
    • using Bash or Fish or PowerShell or Zsh: ./gradlew build
    • using Windows Command Prompt: .\gradlew build

After a successful build, fresh JARs will be found in "*/build/libs".

You can install the JARs to your local Maven repository:

  • using Bash or Fish or PowerShell or Zsh: ./gradlew install
  • using Windows Command Prompt: .\gradlew install

You can run the "jme3-examples" app:

  • using Bash or Fish or PowerShell or Zsh: ./gradlew run
  • using Windows Command Prompt: .\gradlew run

You can restore the project to a pristine state:

  • using Bash or Fish or PowerShell or Zsh: ./gradlew clean
  • using Windows Command Prompt: .\gradlew clean