A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

shamanDevel 9a3dce2fb3 OpenGL/CL sharing is not working with lwjgl3. It seems that the context is set up the wrong way. 9 anni fa
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 10 anni fa
jme3-android 5e098b0493 worked on LWJGL3 support 9 anni fa
jme3-android-examples fe057130a4 jme3-android-examples: fix incorrect dependency 10 anni fa
jme3-android-native 7de6199bb5 Fix issue detecting Android NDK and property to build native projects 9 anni fa
jme3-blender 008768f18c Feature: appending user defined UV sets to the mesh even if they are not 9 anni fa
jme3-bullet 3ae3b0064e Remove static from method 9 anni fa
jme3-bullet-native 6296819697 native bullet: allow cross compiling linux -> windows 9 anni fa
jme3-bullet-native-android 5be0edfd31 Update native bullet libraries for Android 9 anni fa
jme3-core e35bb7dcbc added a constructor that disables the program cache: used during development 9 anni fa
jme3-desktop bb15931fa2 started with context creation 9 anni fa
jme3-effects e530fa644b Merged with master after pull. 9 anni fa
jme3-examples 9a3dce2fb3 OpenGL/CL sharing is not working with lwjgl3. It seems that the context is set up the wrong way. 9 anni fa
jme3-ios 5e098b0493 worked on LWJGL3 support 9 anni fa
jme3-jbullet f61b1439cc Combine result of both listeners to determine if the collision should occur (jbullet) 9 anni fa
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 10 anni fa
jme3-jogl efef3d54e1 Querying the program binaries won't be supported by the Jocl binding. 9 anni fa
jme3-lwjgl 5e098b0493 worked on LWJGL3 support 9 anni fa
jme3-lwjgl3 9a3dce2fb3 OpenGL/CL sharing is not working with lwjgl3. It seems that the context is set up the wrong way. 9 anni fa
jme3-networking c6768dc724 Added some additional finest logging. 9 anni fa
jme3-niftygui 62eede87b3 niftygui build: add niftygui repository reference to pom 10 anni fa
jme3-plugins 3f5cc4963e FBX: use new loader by default 9 anni fa
jme3-terrain 37f8ee91af more deprecation cleanup 9 anni fa
jme3-testdata 52487041b4 fix crashes in several tests 9 anni fa
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 anni fa
private e5b3646fe4 build: upload maven snapshots to updates server 10 anni fa
.gitignore 01a67b6c66 gitignore: more cleanup 9 anni fa
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.travis.yml d0c7bd988e travis: cleanup 9 anni fa
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md 10 anni fa
README.md a4e1aa450d README: Add build status image 10 anni fa
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 anni fa
build.gradle 78a921e300 Forcing the project to always build JavaDoc with UTF-8 encoding. 9 anni fa
common-android-app.gradle bea1601994 jme3-android-examples: add project for android examples 10 anni fa
common.gradle 85ffb48efb unit test: more descriptive failure message 9 anni fa
gradle.properties eea4d54be7 removed sdks compilation form the engine compilation 9 anni fa
gradlew fbea47e407 add gradle wrapper 11 anni fa
gradlew.bat fbea47e407 add gradle wrapper 11 anni fa
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 anni fa
license.txt f33fb69803 Add default license for new files 10 anni fa
local.properties bea1601994 jme3-android-examples: add project for android examples 10 anni fa
settings.gradle eea4d54be7 removed sdks compilation form the engine compilation 9 anni fa
upload.gradle e5b3646fe4 build: upload maven snapshots to updates server 10 anni fa
version.gradle 3d8cbda240 version: fix tag parsing issues 9 anni fa

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!