A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

shamanDevel 9a3dce2fb3 OpenGL/CL sharing is not working with lwjgl3. It seems that the context is set up the wrong way. пре 9 година
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 пре 10 година
jme3-android 5e098b0493 worked on LWJGL3 support пре 9 година
jme3-android-examples fe057130a4 jme3-android-examples: fix incorrect dependency пре 10 година
jme3-android-native 7de6199bb5 Fix issue detecting Android NDK and property to build native projects пре 9 година
jme3-blender 008768f18c Feature: appending user defined UV sets to the mesh even if they are not пре 9 година
jme3-bullet 3ae3b0064e Remove static from method пре 9 година
jme3-bullet-native 6296819697 native bullet: allow cross compiling linux -> windows пре 9 година
jme3-bullet-native-android 5be0edfd31 Update native bullet libraries for Android пре 9 година
jme3-core e35bb7dcbc added a constructor that disables the program cache: used during development пре 9 година
jme3-desktop bb15931fa2 started with context creation пре 9 година
jme3-effects e530fa644b Merged with master after pull. пре 9 година
jme3-examples 9a3dce2fb3 OpenGL/CL sharing is not working with lwjgl3. It seems that the context is set up the wrong way. пре 9 година
jme3-ios 5e098b0493 worked on LWJGL3 support пре 9 година
jme3-jbullet f61b1439cc Combine result of both listeners to determine if the collision should occur (jbullet) пре 9 година
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis пре 10 година
jme3-jogl efef3d54e1 Querying the program binaries won't be supported by the Jocl binding. пре 9 година
jme3-lwjgl 5e098b0493 worked on LWJGL3 support пре 9 година
jme3-lwjgl3 9a3dce2fb3 OpenGL/CL sharing is not working with lwjgl3. It seems that the context is set up the wrong way. пре 9 година
jme3-networking c6768dc724 Added some additional finest logging. пре 9 година
jme3-niftygui 62eede87b3 niftygui build: add niftygui repository reference to pom пре 10 година
jme3-plugins 3f5cc4963e FBX: use new loader by default пре 9 година
jme3-terrain 37f8ee91af more deprecation cleanup пре 9 година
jme3-testdata 52487041b4 fix crashes in several tests пре 9 година
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. пре 10 година
private e5b3646fe4 build: upload maven snapshots to updates server пре 10 година
.gitignore 01a67b6c66 gitignore: more cleanup пре 9 година
.nb-gradle-properties f33fb69803 Add default license for new files пре 10 година
.travis.yml d0c7bd988e travis: cleanup пре 9 година
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md пре 10 година
README.md a4e1aa450d README: Add build status image пре 10 година
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central пре 9 година
build.gradle 78a921e300 Forcing the project to always build JavaDoc with UTF-8 encoding. пре 9 година
common-android-app.gradle bea1601994 jme3-android-examples: add project for android examples пре 10 година
common.gradle 85ffb48efb unit test: more descriptive failure message пре 9 година
gradle.properties eea4d54be7 removed sdks compilation form the engine compilation пре 9 година
gradlew fbea47e407 add gradle wrapper пре 11 година
gradlew.bat fbea47e407 add gradle wrapper пре 11 година
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview пре 10 година
license.txt f33fb69803 Add default license for new files пре 10 година
local.properties bea1601994 jme3-android-examples: add project for android examples пре 10 година
settings.gradle eea4d54be7 removed sdks compilation form the engine compilation пре 9 година
upload.gradle e5b3646fe4 build: upload maven snapshots to updates server пре 10 година
version.gradle 3d8cbda240 version: fix tag parsing issues пре 9 година

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!