A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Scrappers a257160de4 SettingsDialog: Updated jme3 copyright %!s(int64=3) %!d(string=hai) anos
.github 7177a76021 main.yml: build on pushes to the new v3.5 branch %!s(int64=3) %!d(string=hai) anos
.vscode 0ee430b90e VSCODE: Format on paste and type %!s(int64=3) %!d(string=hai) anos
gradle ed22230268 upgrade Gradle to v6.9.2 %!s(int64=3) %!d(string=hai) anos
jme3-android 1ba2071979 Android: Implemented AndroidNativeBufferAllocator - Deprecated AndroidBufferAllocator (#1821) %!s(int64=3) %!d(string=hai) anos
jme3-android-examples 22d8634a45 jme3-android-examples: upgrade the "junit" library to v4.13.2 %!s(int64=3) %!d(string=hai) anos
jme3-android-native 1ba2071979 Android: Implemented AndroidNativeBufferAllocator - Deprecated AndroidBufferAllocator (#1821) %!s(int64=3) %!d(string=hai) anos
jme3-core 97e83fbee3 Add java types to VarType and type checks to MatParam (#1797) %!s(int64=3) %!d(string=hai) anos
jme3-desktop a257160de4 SettingsDialog: Updated jme3 copyright %!s(int64=3) %!d(string=hai) anos
jme3-effects 398216eab5 ContrastAdjustment.j3md: correct a typo %!s(int64=3) %!d(string=hai) anos
jme3-examples 72d6eb3c78 jme3-examples: add TestIssue1798 to the jme3test.post package %!s(int64=3) %!d(string=hai) anos
jme3-ios 0c9dbef2bd downgrade or delete unnecessary library dependencies (#1714) %!s(int64=3) %!d(string=hai) anos
jme3-jbullet 0e9705e835 move 44 Java source files from jme3-bullet/src/common to jme3-jbullet (#1817) %!s(int64=3) %!d(string=hai) anos
jme3-jogg 0b5e8693f1 rename private variables (#1736) %!s(int64=3) %!d(string=hai) anos
jme3-lwjgl 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) %!s(int64=3) %!d(string=hai) anos
jme3-lwjgl3 488d9fa1e9 Add GL debug capabilities (#1790) %!s(int64=3) %!d(string=hai) anos
jme3-networking f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) %!s(int64=3) %!d(string=hai) anos
jme3-niftygui c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) %!s(int64=3) %!d(string=hai) anos
jme3-plugins 8af0c92991 jme3-plugins: rename the TrackData.checkTimesConsistantcy() method (#1818) %!s(int64=3) %!d(string=hai) anos
jme3-terrain c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) %!s(int64=3) %!d(string=hai) anos
jme3-testdata 645b1bb3fb ColorAdjustmentFilter (#1665) %!s(int64=3) %!d(string=hai) anos
jme3-vr 3d979df4bc refactor to avoid invoking AppSettings.getBoolean() directly (#1796) %!s(int64=3) %!d(string=hai) anos
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) %!s(int64=4) %!d(string=hai) anos
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README.md 435101a2c1 README.md: the latest stable version of the Engine is v3.5.2 %!s(int64=3) %!d(string=hai) anos
build.gradle c449258858 Update the Gradle wrapper version to 6.9.2 (#1820) %!s(int64=3) %!d(string=hai) anos
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gradle.properties dd0b896d58 gradle.properties: next release from "master" branch should be v3.6.0 %!s(int64=3) %!d(string=hai) anos
gradlew ed22230268 upgrade Gradle to v6.9.2 %!s(int64=3) %!d(string=hai) anos
gradlew.bat fd41c657a3 upgrade the Gradle wrapper to 6.9.1 %!s(int64=4) %!d(string=hai) anos
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview %!s(int64=10) %!d(string=hai) anos
license.txt 34efdac11a Add project license header information %!s(int64=4) %!d(string=hai) anos
natives-snapshot.properties 70244d990e [skip ci] update natives snapshot %!s(int64=3) %!d(string=hai) anos
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version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the %!s(int64=5) %!d(string=hai) anos

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.5.2 is the latest stable version of the Engine. v3.3.2 is the latest stable version of the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License