A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Rémy Bouquet a6b86ad24d Fixes Lightmap handling in PBR shader преди 7 години
gradle 9c0b977154 upgrade to gradle 4.1 преди 7 години
jme3-android 93001ec290 Fix #456 преди 7 години
jme3-android-examples 898079eded Android-Examples: update doc преди 9 години
jme3-android-native 8899bec0cb Update native libraries преди 9 години
jme3-blender 11a647a3d4 Blender TextureHelper: Make use of ImageLoader's new loadTexture capability преди 7 години
jme3-bullet 00ce009925 fix for issue #772: populate bullet debug mesh using unscaled shape преди 7 години
jme3-bullet-native 8f1316ce4e [ci skip] bullet: update windows natives преди 8 години
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task преди 8 години
jme3-core a6b86ad24d Fixes Lightmap handling in PBR shader преди 7 години
jme3-desktop 6479a7cdf8 Add locale translation for zh_CN преди 8 години
jme3-effects b56e321218 Avoid calculating whitepoint for each sample for HDR (#722) преди 8 години
jme3-examples edba4b9844 test override of ColorRGBA mat param with a Vector4f or Quaternion value преди 7 години
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) преди 8 години
jme3-jbullet 93001ec290 Fix #456 преди 7 години
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis преди 10 години
jme3-jogl 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) преди 8 години
jme3-lwjgl 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) преди 8 години
jme3-lwjgl3 09f4ae4832 Animated cursor support for LWJGL 3 (#785) преди 7 години
jme3-networking 4b78f099ca Broke out the Serializer's static initializer into a separate initialize() преди 8 години
jme3-niftygui 676251b4d5 nifty-gui: upgrade from 1.4.1 to 1.4.2, available on maven central with the new “official” groupId: com.github.nifty-gui преди 7 години
jme3-plugins 0d8b86b66f Add default config for glb loader преди 7 години
jme3-terrain 69b7f7e655 fixed some changes. преди 7 години
jme3-testdata e4b6bf82a2 Better PBR env map generation преди 7 години
jme3-vr 58a9211879 OpenVR 1.0.9 and Occulus Support (#779) преди 7 години
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. преди 10 години
private 17d7134e2d bullet: enable upload for linux/mac преди 8 години
.gitignore 0d8b86b66f Add default config for glb loader преди 7 години
.nb-gradle-properties f33fb69803 Add default license for new files преди 10 години
.travis.yml 9472c6dc81 Try to fix Travis-CI buffer overflow on JDK7 (#721) преди 8 години
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md преди 10 години
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. преди 8 години
appveyor.yml 725983d99e Fix AppVeyor преди 8 години
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central преди 9 години
build.gradle 9c0b977154 upgrade to gradle 4.1 преди 7 години
common-android-app.gradle 311ea2692f android-examples: use correct maven group преди 9 години
common.gradle 93001ec290 Fix #456 преди 7 години
gradle.properties af60797efd Update to bullet 2.86.1 (#698) преди 8 години
gradlew 9c0b977154 upgrade to gradle 4.1 преди 7 години
gradlew.bat 9c0b977154 upgrade to gradle 4.1 преди 7 години
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview преди 10 години
license.txt f33fb69803 Add default license for new files преди 10 години
local.properties bea1601994 jme3-android-examples: add project for android examples преди 10 години
settings.gradle 59d41c865b First jme3-vr commit преди 8 години
version.gradle 4f53351f76 version: fix small mistake преди 8 години

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!