.github
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391e0dc6d0
Update checkout action to v2
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5 年 前 |
gradle
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694232e269
use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4
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7 年 前 |
jme3-android
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 年 前 |
jme3-android-examples
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663c9776e8
Android openGL ES 3 support (#1147)
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5 年 前 |
jme3-android-native
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836455826b
Fix openal-soft dead link
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5 年 前 |
jme3-blender
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80aed88f82
fix for NPE when being called from CombinedTexture with null baseImage (#1146)
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6 年 前 |
jme3-bullet
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75001d8abd
protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229)
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5 年 前 |
jme3-bullet-native
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128e079a22
Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang).
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5 年 前 |
jme3-bullet-native-android
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128e079a22
Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang).
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5 年 前 |
jme3-core
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efc9c443de
elimiate incidental hard tabs from jme3-core
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5 年 前 |
jme3-desktop
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3e89cd1377
define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182)
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6 年 前 |
jme3-effects
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663c9776e8
Android openGL ES 3 support (#1147)
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5 年 前 |
jme3-examples
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a96dbe8604
elimiate incidental hard tabs from jme3-examples
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5 年 前 |
jme3-ios
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
|
5 年 前 |
jme3-jbullet
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75001d8abd
protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229)
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5 年 前 |
jme3-jogg
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826908b042
correct more grammar/spelling errors in comments
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7 年 前 |
jme3-jogl
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 年 前 |
jme3-lwjgl
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7e3ae5e8ca
Fixes #1319 - LWJGL2: start(true) should not freeze when context could not be initialized
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5 年 前 |
jme3-lwjgl3
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 年 前 |
jme3-networking
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f312608725
Fixed ClassCastException in RMI implementation. (#1195)
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6 年 前 |
jme3-niftygui
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194ae883c5
fix for issue #99 (pr #1082)
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6 年 前 |
jme3-plugins
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5eaf653de9
address issue #1119 (serialization with protected/private constructor) (#1181)
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6 年 前 |
jme3-terrain
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55a36abe9d
Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance)
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5 年 前 |
jme3-testdata
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663c9776e8
Android openGL ES 3 support (#1147)
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5 年 前 |
jme3-vr
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9be8f5dd3a
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.
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5 年 前 |
lib
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663c9776e8
Android openGL ES 3 support (#1147)
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5 年 前 |
.gitignore
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88e9c8482c
Store prebuild libraries outside the source folder, download prebuilt libraries from bintray
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6 年 前 |
.nb-gradle-properties
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f33fb69803
Add default license for new files
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10 年 前 |
CONTRIBUTING.md
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7a4e881bc6
Adding link to project tab. (#1170)
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6 年 前 |
README.md
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69ef8efcce
Github Actions
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6 年 前 |
bintray.gradle
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2aca942b1b
build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central
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9 年 前 |
build.gradle
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17fbedd5fe
Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target.
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5 年 前 |
common-android-app.gradle
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816ab99ac5
Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property.
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5 年 前 |
common.gradle
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816ab99ac5
Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property.
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5 年 前 |
gradle.properties
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8905b3d8f8
Refactored how versions are auto-built to provide more normal versions
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5 年 前 |
gradlew
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694232e269
use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4
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7 年 前 |
gradlew.bat
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9c0b977154
upgrade to gradle 4.1
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7 年 前 |
javadoc-overview.html
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abb2b784e0
Javadoc: Add engine overview
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10 年 前 |
license.txt
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f33fb69803
Add default license for new files
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10 年 前 |
local.properties
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bea1601994
jme3-android-examples: add project for android examples
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10 年 前 |
natives-snapshot.properties
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584bb79392
[skip ci] update natives snapshot
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5 年 前 |
settings.gradle
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59d41c865b
First jme3-vr commit
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8 年 前 |
version.gradle
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8905b3d8f8
Refactored how versions are auto-built to provide more normal versions
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5 年 前 |