A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Riccardo Balbo a9dc31e2c8 Use different workaround that doesn't meddle with the initialization flow, for wrong FB size bug on first frames. 3 anni fa
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jme3-android-native ec136bac24 Upgrade Gradle to 6.9 (#1588) 4 anni fa
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jme3-core 4ed198c7cb Add rescaling support 3 anni fa
jme3-desktop 4ed198c7cb Add rescaling support 3 anni fa
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jme3-lwjgl a690f79b7b correct typos in diagnostic messages (#1737) 3 anni fa
jme3-lwjgl3 a9dc31e2c8 Use different workaround that doesn't meddle with the initialization flow, for wrong FB size bug on first frames. 3 anni fa
jme3-networking 045b40a1fe clarify javadoc (#1713) 3 anni fa
jme3-niftygui 0c9dbef2bd downgrade or delete unnecessary library dependencies (#1714) 3 anni fa
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jme3-vr b4bc6f1590 LWJGLOpenVRInput: solve a javadoc warning 3 anni fa
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 anni fa
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CONTRIBUTING.md 0cd971c3f4 document the correct build procedure (#1675) 3 anni fa
LICENSE 890d390b57 LICENSE: update copyright years 3 anni fa
README.md 627b1643f6 [ci skip] README.md: latest stable version of Engine -> 3.4.1 3 anni fa
build.gradle 778c821fc3 build.gradle: update the version of Gradle required by the wrapper 4 anni fa
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 anni fa
common.gradle a9ce670aaf Configure circular deps as warning on eclipse (#1747) 3 anni fa
gradle.properties dd0b896d58 gradle.properties: next release from "master" branch should be v3.6.0 3 anni fa
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gradlew.bat fd41c657a3 upgrade the Gradle wrapper to 6.9.1 4 anni fa
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 anni fa
license.txt 34efdac11a Add project license header information 4 anni fa
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version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 anni fa

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.4.1 is the latest stable version of the Engine. v3.3.2 is the latest stable version of the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!