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lib
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92b7170c3d
Updates JogAmp (GlueGen build 613, JOAL build 379, JOGL build 865)
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%!s(int64=13) %!d(string=hai) anos |
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nbproject
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b3dc16535f
- add current iOS code
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%!s(int64=13) %!d(string=hai) anos |
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src
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b81ac2be61
Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o
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%!s(int64=13) %!d(string=hai) anos |
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test
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3cdaf0e051
jme3:
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%!s(int64=14) %!d(string=hai) anos |
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test-data
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a9eec4c1b2
Jaime model, and test case
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%!s(int64=13) %!d(string=hai) anos |
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MANIFEST.MF
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9e53abbb7a
move jme3 to trunk
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%!s(int64=15) %!d(string=hai) anos |
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TestChooser.exe
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9e53abbb7a
move jme3 to trunk
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%!s(int64=15) %!d(string=hai) anos |
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build.xml
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d59e679f71
Add copy of engine src/test to Android jME3 Test template project
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%!s(int64=13) %!d(string=hai) anos |
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bullet-native-build.txt
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16b1afabec
- update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+
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%!s(int64=13) %!d(string=hai) anos |
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master-application.jnlp
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ba365cf8f3
- cleanup build process
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%!s(int64=14) %!d(string=hai) anos |
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mountains.zip
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07e096ae71
Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests
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%!s(int64=14) %!d(string=hai) anos |
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preview-application.html
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9e53abbb7a
move jme3 to trunk
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%!s(int64=15) %!d(string=hai) anos |
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quake3level.zip
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9e53abbb7a
move jme3 to trunk
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%!s(int64=15) %!d(string=hai) anos |
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town.zip
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940232406e
* Fixed town.zip by getting it from googlecode downloads
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%!s(int64=14) %!d(string=hai) anos |
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wildhouse.zip
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9e53abbb7a
move jme3 to trunk
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%!s(int64=15) %!d(string=hai) anos |