A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold b8287a2d0d correct some typographic errors in Billboard100.frag comments 5 years ago
.github 7c01019f0c Don't fail if there is no javadoc to commit. 5 years ago
gradle ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) 5 years ago
jme3-android 2379cfba77 Merge pull request #1276 from MeFisto94/fix-gldebug 5 years ago
jme3-android-examples f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 years ago
jme3-android-native 31476679be Fix openal-soft dead link 5 years ago
jme3-blender f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 years ago
jme3-bullet f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 years ago
jme3-bullet-native 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). 5 years ago
jme3-bullet-native-android 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). 5 years ago
jme3-core b8287a2d0d correct some typographic errors in Billboard100.frag comments 5 years ago
jme3-desktop f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 years ago
jme3-effects f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 years ago
jme3-examples fef5c101d8 elimiate incidental hard tabs from jme3-examples 5 years ago
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jme3-jogg 0fd70b81c9 Add missing @Override annotations (#1270) 5 years ago
jme3-jogl 12481c08f6 Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile. 5 years ago
jme3-lwjgl efc1962092 Merge pull request #1320 from MeFisto94/fix-lwjgl3-double-stop 5 years ago
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jme3-networking f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 years ago
jme3-niftygui f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 years ago
jme3-plugins f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 years ago
jme3-terrain f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 years ago
jme3-testdata 663c9776e8 Android openGL ES 3 support (#1147) 5 years ago
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lib 663c9776e8 Android openGL ES 3 support (#1147) 5 years ago
.gitignore 88e9c8482c Store prebuild libraries outside the source folder, download prebuilt libraries from bintray 6 years ago
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CONTRIBUTING.md 7a4e881bc6 Adding link to project tab. (#1170) 6 years ago
README.md 0252c1b623 README.md: add "Jumping Jack Flag" to game list 5 years ago
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 years ago
build.gradle 728a05c4f3 lambda :tada: 5 years ago
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 years ago
common.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 years ago
gradle.properties b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 years ago
gradlew ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) 5 years ago
gradlew.bat ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) 5 years ago
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local.properties bea1601994 jme3-android-examples: add project for android examples 10 years ago
natives-snapshot.properties 426969daeb [skip ci] update natives snapshot 5 years ago
settings.gradle 59d41c865b First jme3-vr commit 8 years ago
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 years ago

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!