A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold ba340cf13a add a test case for issue #99 (blendMode="multiply" in NiftyGUI) преди 6 години
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 преди 7 години
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jme3-ios dae85e1598 Removed unused imports. (#1020) преди 6 години
jme3-jbullet 1ad324aa57 fix issue #901 (collision margins initialized to 0) (#1053) преди 6 години
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lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. преди 10 години
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build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 преди 7 години
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.2 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!