A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Ali-RS c0823bb903 Added a getState() method that will optionally fail on state misses. 6 yıl önce
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 yıl önce
jme3-android f40ba25a56 correct more grammar/spelling errors in comments 7 yıl önce
jme3-android-examples b159c847cc comment corrections: mostly spelling and grammar 7 yıl önce
jme3-android-native 8899bec0cb Update native libraries 9 yıl önce
jme3-blender f40ba25a56 correct more grammar/spelling errors in comments 7 yıl önce
jme3-bullet c29a4bb1c6 fix for JME issue #887 (debug mesh ignores scaling) 6 yıl önce
jme3-bullet-native d36deaf8ea [ci skip] bullet: update windows natives 6 yıl önce
jme3-bullet-native-android 2b1c3d22e8 Update android bullet native libraries 6 yıl önce
jme3-core c0823bb903 Added a getState() method that will optionally fail on state misses. 6 yıl önce
jme3-desktop e8cb3124f2 Load animated cursor NPE 7 yıl önce
jme3-effects 81667f8f45 Fixed the DepthOfFieldFilter to properly get the near/far distance from JME 7 yıl önce
jme3-examples 8f21a7eb55 test and fix for issue #931 7 yıl önce
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 yıl önce
jme3-jbullet 02ec12e454 fix for issue #917 7 yıl önce
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 yıl önce
jme3-jogl 266d8b0828 Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support 7 yıl önce
jme3-lwjgl 266d8b0828 Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support 7 yıl önce
jme3-lwjgl3 989fc0a9f0 The mouse pos should be initialized always 7 yıl önce
jme3-networking bc624f1f73 correct more typographical errors in comments 7 yıl önce
jme3-niftygui 531ff4edb1 correct 2 more typographical errors in comments 7 yıl önce
jme3-plugins daba9b8bc7 Proper serialisation for morph animation 7 yıl önce
jme3-terrain f40ba25a56 correct more grammar/spelling errors in comments 7 yıl önce
jme3-testdata d6b05553b5 Ogre loader now loads animations and armature with the new system 7 yıl önce
jme3-vr 9661d8c747 Updating OpenVR bindings 7 yıl önce
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 yıl önce
private 17d7134e2d bullet: enable upload for linux/mac 8 yıl önce
.gitignore d3e7d20374 upgrade native Bullet to v2.87, which should fix issue #877 6 yıl önce
.nb-gradle-properties f33fb69803 Add default license for new files 10 yıl önce
.travis.yml b2be9ce3f2 issue #915: use "precise" environment only for openjdk7 build 7 yıl önce
CONTRIBUTING.md d61dbf1349 Added link to the wiki readme. 7 yıl önce
README.md 4d67cfedf5 Updated version. 7 yıl önce
appveyor.yml 938c28fd2b trigger AppVeyor build for additional changes 6 yıl önce
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 yıl önce
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 yıl önce
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 yıl önce
common.gradle 93001ec290 Fix #456 7 yıl önce
gradle.properties 772af5ac60 edit gradle.properties to trigger a rebuild 6 yıl önce
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 yıl önce
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 yıl önce
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 yıl önce
license.txt f33fb69803 Add default license for new files 10 yıl önce
local.properties bea1601994 jme3-android-examples: add project for android examples 10 yıl önce
settings.gradle 59d41c865b First jme3-vr commit 8 yıl önce
version.gradle 4f53351f76 version: fix small mistake 8 yıl önce

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!