A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Paul Speed c23f28b51c Modified Line to keep its own start/end instances. This is less of a surprise if 5 роки тому
.github 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 роки тому
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 роки тому
jme3-android d935347bde Android buffer allocator implementation (#1214) 5 роки тому
jme3-android-examples 663c9776e8 Android openGL ES 3 support (#1147) 5 роки тому
jme3-android-native 88e9c8482c Store prebuild libraries outside the source folder, download prebuilt libraries from bintray 6 роки тому
jme3-blender 80aed88f82 fix for NPE when being called from CombinedTexture with null baseImage (#1146) 6 роки тому
jme3-bullet 0425c61dd4 fix for issue #1178 (BulletAppState violates AppState contract) (#1187) 6 роки тому
jme3-bullet-native 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). 5 роки тому
jme3-bullet-native-android 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). 5 роки тому
jme3-core c23f28b51c Modified Line to keep its own start/end instances. This is less of a surprise if 5 роки тому
jme3-desktop 3e89cd1377 define 2 new Platform values for Linux ARM, register BulletJme lib paths (#1182) 6 роки тому
jme3-effects 663c9776e8 Android openGL ES 3 support (#1147) 5 роки тому
jme3-examples 663c9776e8 Android openGL ES 3 support (#1147) 5 роки тому
jme3-ios dae85e1598 Removed unused imports. (#1020) 6 роки тому
jme3-jbullet 23759820e5 fix GImpact scaling in jme3-jbullet: issue #1120 6 роки тому
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 роки тому
jme3-jogl dae85e1598 Removed unused imports. (#1020) 6 роки тому
jme3-lwjgl 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 роки тому
jme3-lwjgl3 981aa1d181 Bump LWJGL3 version to '3.2.3' 6 роки тому
jme3-networking f312608725 Fixed ClassCastException in RMI implementation. (#1195) 6 роки тому
jme3-niftygui 194ae883c5 fix for issue #99 (pr #1082) 6 роки тому
jme3-plugins 5eaf653de9 address issue #1119 (serialization with protected/private constructor) (#1181) 6 роки тому
jme3-terrain b1db497a00 Fix issue #1197: ClassCastException in LODGeomap.createMesh() (#1198) 6 роки тому
jme3-testdata 663c9776e8 Android openGL ES 3 support (#1147) 5 роки тому
jme3-vr 621a4ab6a9 Bump LWJGL3 version to '3.2.3' on jme3-vr as well 6 роки тому
lib 663c9776e8 Android openGL ES 3 support (#1147) 5 роки тому
.gitignore 88e9c8482c Store prebuild libraries outside the source folder, download prebuilt libraries from bintray 6 роки тому
.nb-gradle-properties f33fb69803 Add default license for new files 10 роки тому
CONTRIBUTING.md 7a4e881bc6 Adding link to project tab. (#1170) 6 роки тому
README.md 69ef8efcce Github Actions 6 роки тому
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 роки тому
build.gradle 663c9776e8 Android openGL ES 3 support (#1147) 5 роки тому
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 роки тому
common.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 роки тому
gradle.properties 37bb494709 Fixing the default versioning to be compatible with continued development. 5 роки тому
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 роки тому
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 роки тому
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 роки тому
license.txt f33fb69803 Add default license for new files 10 роки тому
local.properties bea1601994 jme3-android-examples: add project for android examples 10 роки тому
natives-snapshot.properties e304c5bb6d [skip ci] update natives snapshot 5 роки тому
settings.gradle 59d41c865b First jme3-vr commit 8 роки тому
version.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 роки тому

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!