A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Rémy Bouquet c3d12f0e4a Merge pull request #444 from InShadow/master 9 gadi atpakaļ
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 10 gadi atpakaļ
jme3-android dc0bcb5d13 Resolves #378, adding support for detecting ARMv8 on Android. 9 gadi atpakaļ
jme3-android-examples fe057130a4 jme3-android-examples: fix incorrect dependency 10 gadi atpakaļ
jme3-android-native 373eaeae30 Match # of parallel build processes to number of CPUs for native builds 10 gadi atpakaļ
jme3-blender 13f68c623c Bugfix: fixed small bug in face triangulation and several computations 9 gadi atpakaļ
jme3-bullet 5c1d442b00 Missing getHeight present on jbullet 9 gadi atpakaļ
jme3-bullet-native 3412c0cf2b Merge pull request #361 from Dokthar/bullet_RigidBody 10 gadi atpakaļ
jme3-bullet-native-android 373eaeae30 Match # of parallel build processes to number of CPUs for native builds 10 gadi atpakaļ
jme3-core c3d12f0e4a Merge pull request #444 from InShadow/master 9 gadi atpakaļ
jme3-desktop 2ca55c8b3a LWJGL3 improvements 9 gadi atpakaļ
jme3-effects e530fa644b Merged with master after pull. 9 gadi atpakaļ
jme3-examples 26719e0047 Fixed sign post material and adjusted ambient lights for the spot lights tests 9 gadi atpakaļ
jme3-ios b35c5e9820 Remove redundand code. Fixed java/lang/IllegalStateException in com/jme3/asset/DesktopAssetManager.registerAndCloneSmartAsset. Added ogg loader 10 gadi atpakaļ
jme3-jbullet 75360a2f92 Just a small javadoc issue that was catching my eye 9 gadi atpakaļ
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 10 gadi atpakaļ
jme3-jogl 2ca55c8b3a LWJGL3 improvements 9 gadi atpakaļ
jme3-lwjgl 7bf4949e83 Revert native loading changes 9 gadi atpakaļ
jme3-lwjgl3 eada244b34 lwjgl3: re-enable native loading for native bullet 9 gadi atpakaļ
jme3-networking c6768dc724 Added some additional finest logging. 9 gadi atpakaļ
jme3-niftygui 62eede87b3 niftygui build: add niftygui repository reference to pom 10 gadi atpakaļ
jme3-plugins e0ffff3af0 Better test for material loading, also ensured that the J3MExporter writes UTF-8 files 9 gadi atpakaļ
jme3-terrain 2b81011668 Adding @Override to cloneForSpatial() methods in terrain lib. 9 gadi atpakaļ
jme3-testdata 26719e0047 Fixed sign post material and adjusted ambient lights for the spot lights tests 9 gadi atpakaļ
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 gadi atpakaļ
private e5b3646fe4 build: upload maven snapshots to updates server 10 gadi atpakaļ
.gitignore 40177c1524 Added jme3-lwjgl3/build/ to the gitignore file.... again.. 9 gadi atpakaļ
.nb-gradle-properties f33fb69803 Add default license for new files 10 gadi atpakaļ
.travis.yml d0c7bd988e travis: cleanup 9 gadi atpakaļ
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md 10 gadi atpakaļ
README.md a4e1aa450d README: Add build status image 10 gadi atpakaļ
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 gadi atpakaļ
build.gradle 78a921e300 Forcing the project to always build JavaDoc with UTF-8 encoding. 9 gadi atpakaļ
common-android-app.gradle bea1601994 jme3-android-examples: add project for android examples 10 gadi atpakaļ
common.gradle 35de6bd6d3 Upping source compatibility to 1.7. Even 1.7 is end-of-lifed by now 9 gadi atpakaļ
gradle.properties eea4d54be7 removed sdks compilation form the engine compilation 9 gadi atpakaļ
gradlew fbea47e407 add gradle wrapper 11 gadi atpakaļ
gradlew.bat fbea47e407 add gradle wrapper 11 gadi atpakaļ
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 gadi atpakaļ
license.txt f33fb69803 Add default license for new files 10 gadi atpakaļ
local.properties bea1601994 jme3-android-examples: add project for android examples 10 gadi atpakaļ
settings.gradle eea4d54be7 removed sdks compilation form the engine compilation 9 gadi atpakaļ
upload.gradle e5b3646fe4 build: upload maven snapshots to updates server 10 gadi atpakaļ
version.gradle 3d8cbda240 version: fix tag parsing issues 9 gadi atpakaļ

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!