A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) 3 年之前
.github 7177a76021 main.yml: build on pushes to the new v3.5 branch 3 年之前
.vscode 0ee430b90e VSCODE: Format on paste and type 3 年之前
gradle ed22230268 upgrade Gradle to v6.9.2 3 年之前
jme3-android f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 年之前
jme3-android-examples 22d8634a45 jme3-android-examples: upgrade the "junit" library to v4.13.2 3 年之前
jme3-android-native ec136bac24 Upgrade Gradle to 6.9 (#1588) 4 年之前
jme3-bullet c183ff013b rename more method arguments for clarity (#1742) 3 年之前
jme3-core e1c5e85355 Platform: javadoc and a comment 3 年之前
jme3-desktop b40a91d2d2 NativeLibraryLoader: define asset path for bulletjme on MacOSX_ARM64 3 年之前
jme3-effects 398216eab5 ContrastAdjustment.j3md: correct a typo 3 年之前
jme3-examples c374a63e21 jme3-examples: comments 3 年之前
jme3-ios 0c9dbef2bd downgrade or delete unnecessary library dependencies (#1714) 3 年之前
jme3-jbullet 8f06fec83f PhysicsCharacter: add javadoc for the setGravity() method (#1763) 3 年之前
jme3-jogg 0b5e8693f1 rename private variables (#1736) 3 年之前
jme3-lwjgl f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 年之前
jme3-lwjgl3 f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 年之前
jme3-networking f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 年之前
jme3-niftygui c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) 3 年之前
jme3-plugins 989dbfea16 Remove print statements from FBX plugin (#1777) 3 年之前
jme3-terrain c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) 3 年之前
jme3-testdata 645b1bb3fb ColorAdjustmentFilter (#1665) 3 年之前
jme3-vr c648aad19e solve issue #1780 (built-in matdefs/shaders lack core-profile support) (#1781) 3 年之前
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 年之前
.gitignore 287f492955 remove the local.properties file (#1708) 3 年之前
.nb-gradle-properties f33fb69803 Add default license for new files 10 年之前
CONTRIBUTING.md 0cd971c3f4 document the correct build procedure (#1675) 3 年之前
LICENSE 890d390b57 LICENSE: update copyright years 3 年之前
README.md c10e5d312e [ci skip] README.md: latest stable version of Engine -> 3.5.0 3 年之前
build.gradle 778c821fc3 build.gradle: update the version of Gradle required by the wrapper 4 年之前
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 年之前
common.gradle ae750c0696 common.gradle: upgrade jme3-lwjgl3 and jme3-vr to LWJGL v3.3.1 3 年之前
gradle.properties dd0b896d58 gradle.properties: next release from "master" branch should be v3.6.0 3 年之前
gradlew ed22230268 upgrade Gradle to v6.9.2 3 年之前
gradlew.bat fd41c657a3 upgrade the Gradle wrapper to 6.9.1 4 年之前
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 年之前
license.txt 34efdac11a Add project license header information 4 年之前
natives-snapshot.properties b5a42a2880 [skip ci] update natives snapshot 4 年之前
settings.gradle 671a90b7f0 eliminate native Bullet from build scripts 4 年之前
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 年之前

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.5.0 is the latest stable version of the Engine. v3.3.2 is the latest stable version of the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!