123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101 |
- /*
- * Copyright (c) 2009-2010 jMonkeyEngine
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- package com.jme3.animation;
- import java.io.IOException;
- import com.jme3.export.InputCapsule;
- import com.jme3.export.JmeExporter;
- import com.jme3.export.JmeImporter;
- import com.jme3.export.OutputCapsule;
- import com.jme3.scene.Mesh;
- /**
- *
- * @author Kirill Vainer
- * @deprecated use Animation instead with tracks of selected type (ie. BoneTrack, SpatialTrack, MeshTrack)
- */
- @Deprecated
- public class MeshAnimation extends Animation {
- private String name;
- private float length;
- private PoseTrack[] tracks;
- public MeshAnimation(String name, float length){
- this.name = name;
- this.length = length;
- }
- public String getName(){
- return name;
- }
- public float getLength(){
- return length;
- }
- public void setTracks(PoseTrack[] tracks){
- this.tracks = tracks;
- }
- public PoseTrack[] getTracks(){
- return tracks;
- }
- public void setTime(float time, Mesh[] targets, float weight){
- for (int i = 0; i < tracks.length; i++){
- tracks[i].setTime(time, targets, weight);
- }
- }
- @Override
- public void setTime(float time, float blendAmount, AnimControl control, AnimChannel channel) {
- // TODO: ...
- }
- public void write(JmeExporter e) throws IOException {
- OutputCapsule out = e.getCapsule(this);
- out.write(name, "name", "");
- out.write(length, "length", -1f);
- out.write(tracks, "tracks", null);
- }
- public void read(JmeImporter i) throws IOException {
- InputCapsule in = i.getCapsule(this);
- name = in.readString("name", "");
- length = in.readFloat("length", -1f);
- tracks = (PoseTrack[]) in.readSavableArray("tracks", null);
- }
- }
|