A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold c7c203853c jme3-networking/jme3-plugins JavaDoc corrections (comments only) 6 년 전
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 년 전
jme3-android ce730e5656 jme3-android JavaDoc corrections (comments only) 6 년 전
jme3-android-examples b159c847cc comment corrections: mostly spelling and grammar 7 년 전
jme3-android-native 8899bec0cb Update native libraries 9 년 전
jme3-blender 8ecddf4fa2 jme3-blender JavaDoc corrections (comments only) 6 년 전
jme3-bullet 6ab7c0d91f fix for issue #910: PhysicsCharacter incompatibilities 6 년 전
jme3-bullet-native c22fac2dce [ci skip] bullet: update windows natives 6 년 전
jme3-bullet-native-android 2b1c3d22e8 Update android bullet native libraries 6 년 전
jme3-core c11fbe4dd8 jme3-core JavaDoc corrections (comments only) 6 년 전
jme3-desktop 7ad91651f1 jme3-desktop/jme3-effects JavaDoc corrections (comments only) 6 년 전
jme3-effects 7ad91651f1 jme3-desktop/jme3-effects JavaDoc corrections (comments only) 6 년 전
jme3-examples 512b096cb4 fix for issue #1026: TestPhysicsCharacter spins Sinbad too fast 6 년 전
jme3-ios dae85e1598 Removed unused imports. (#1020) 6 년 전
jme3-jbullet 8d6900a32a jme3-jbullet JavaDoc corrections (comments only) 6 년 전
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 년 전
jme3-jogl dae85e1598 Removed unused imports. (#1020) 6 년 전
jme3-lwjgl dae85e1598 Removed unused imports. (#1020) 6 년 전
jme3-lwjgl3 dae85e1598 Removed unused imports. (#1020) 6 년 전
jme3-networking c7c203853c jme3-networking/jme3-plugins JavaDoc corrections (comments only) 6 년 전
jme3-niftygui 9d6d31d685 GuiEvent: add JavaDoc (comments only) 6 년 전
jme3-plugins c7c203853c jme3-networking/jme3-plugins JavaDoc corrections (comments only) 6 년 전
jme3-terrain 5bf619cca3 jme3-terrain JavaDoc corrections (comments only) 6 년 전
jme3-testdata d6b05553b5 Ogre loader now loads animations and armature with the new system 7 년 전
jme3-vr b2381e8aed jme3-vr JavaDoc corrections (comments only) 6 년 전
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 년 전
private 17d7134e2d bullet: enable upload for linux/mac 8 년 전
.gitignore d3e7d20374 upgrade native Bullet to v2.87, which should fix issue #877 6 년 전
.nb-gradle-properties f33fb69803 Add default license for new files 10 년 전
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CONTRIBUTING.md d61dbf1349 Added link to the wiki readme. 7 년 전
README.md 7c6d828cb5 README.md: latest stable version is 3.2.2 6 년 전
appveyor.yml 2d621ce24e enable AppVeyor CI for v3.2 branch 6 년 전
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 년 전
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 년 전
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 년 전
common.gradle 93001ec290 Fix #456 7 년 전
gradle.properties 772af5ac60 edit gradle.properties to trigger a rebuild 6 년 전
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 년 전
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 년 전
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 년 전
license.txt f33fb69803 Add default license for new files 10 년 전
local.properties bea1601994 jme3-android-examples: add project for android examples 10 년 전
settings.gradle 59d41c865b First jme3-vr commit 8 년 전
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.2 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!