A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

travis-ci cc9fcd7173 [ci skip] bullet: update osx natives 6 vuotta sitten
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 vuotta sitten
jme3-android 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) 6 vuotta sitten
jme3-android-examples ffa58be3d7 remove more unused imports 6 vuotta sitten
jme3-android-native 4ccdd7aae0 [ci skip] update android natives 6 vuotta sitten
jme3-blender 80aed88f82 fix for NPE when being called from CombinedTexture with null baseImage (#1146) 6 vuotta sitten
jme3-bullet 3482904c76 CollisionShape: add isNonMoving() and test buildscript 6 vuotta sitten
jme3-bullet-native cc9fcd7173 [ci skip] bullet: update osx natives 6 vuotta sitten
jme3-bullet-native-android 4ccdd7aae0 [ci skip] update android natives 6 vuotta sitten
jme3-core 5eaf653de9 address issue #1119 (serialization with protected/private constructor) (#1181) 6 vuotta sitten
jme3-desktop de092b92bb Wrap potential IOExceptions during native file extraction 6 vuotta sitten
jme3-effects cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ 6 vuotta sitten
jme3-examples 3c74fe539c test and fix for issue #1138 (#1177) 6 vuotta sitten
jme3-ios dae85e1598 Removed unused imports. (#1020) 6 vuotta sitten
jme3-jbullet 23759820e5 fix GImpact scaling in jme3-jbullet: issue #1120 6 vuotta sitten
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 vuotta sitten
jme3-jogl dae85e1598 Removed unused imports. (#1020) 6 vuotta sitten
jme3-lwjgl 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 vuotta sitten
jme3-lwjgl3 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 vuotta sitten
jme3-networking 0d8fe2ac22 Created a LazyMessageBuffer class that differs from GreedyMessageBuffer only 6 vuotta sitten
jme3-niftygui 194ae883c5 fix for issue #99 (pr #1082) 6 vuotta sitten
jme3-plugins 5eaf653de9 address issue #1119 (serialization with protected/private constructor) (#1181) 6 vuotta sitten
jme3-terrain 3ec89ce499 Fix and Improve TerrainPicking (#1049) 6 vuotta sitten
jme3-testdata ba340cf13a add a test case for issue #99 (blendMode="multiply" in NiftyGUI) 6 vuotta sitten
jme3-vr 484d192467 Some fixes in jme-vr (#1163) 6 vuotta sitten
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 vuotta sitten
private 814ab1b106 upload_native.sh: single commit per Travis CI job 6 vuotta sitten
.gitignore 90d3b69bd1 Build Android Natives (OpenAL, Vorbis, TextureLoading) on Travis (#1171) 6 vuotta sitten
.nb-gradle-properties f33fb69803 Add default license for new files 10 vuotta sitten
.travis.yml c461a1b43d .travis.yml: remove deployment of android-natives from ubuntu build so they don't conflict with the android build matrix (#1171) 6 vuotta sitten
CONTRIBUTING.md 7a4e881bc6 Adding link to project tab. (#1170) 6 vuotta sitten
README.md ae67b9c6f8 Update the link of the "Lightspeed Frontier". (#1160) 6 vuotta sitten
appveyor.yml 2d621ce24e enable AppVeyor CI for v3.2 branch 6 vuotta sitten
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 vuotta sitten
build.gradle 9aa25ad3ef build.gradle: the clean task should remove merged javadoc 6 vuotta sitten
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 vuotta sitten
common.gradle 1ffd11fae4 Added a basic unit test for some of the AppStateManager functionality. 6 vuotta sitten
gradle.properties 5451e3eaf0 post-release fixup 6 vuotta sitten
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 vuotta sitten
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 vuotta sitten
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 vuotta sitten
license.txt f33fb69803 Add default license for new files 10 vuotta sitten
local.properties bea1601994 jme3-android-examples: add project for android examples 10 vuotta sitten
settings.gradle 59d41c865b First jme3-vr commit 8 vuotta sitten
version.gradle 4f53351f76 version: fix small mistake 8 vuotta sitten

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!