A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Trevor Flynn cde73b3a3d Solve AssetLoadException importing gltf with empty scene (#1442) %!s(int64=4) %!d(string=hai) anos
.github 599a0d5c56 possible fix for issue #1365 %!s(int64=5) %!d(string=hai) anos
.vscode 9ef15be8cf Add vscode config & formatter (#1410) %!s(int64=4) %!d(string=hai) anos
gradle ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) %!s(int64=5) %!d(string=hai) anos
jme3-android 5d00bb3fff Codequality Pass 1 (#1426) %!s(int64=4) %!d(string=hai) anos
jme3-android-examples f652591281 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) %!s(int64=5) %!d(string=hai) anos
jme3-android-native c366ea481e Fix Regression from 38a225cf8e766685ab090948033a0b3a0f822a25 %!s(int64=4) %!d(string=hai) anos
jme3-bullet 5d00bb3fff Codequality Pass 1 (#1426) %!s(int64=4) %!d(string=hai) anos
jme3-bullet-native 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). %!s(int64=5) %!d(string=hai) anos
jme3-bullet-native-android 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). %!s(int64=5) %!d(string=hai) anos
jme3-core a1b1d972cb Update DirectionalLightShadowRenderer.java %!s(int64=4) %!d(string=hai) anos
jme3-desktop d6b0069407 restore the JOGL/JOAL hooks (#1368) %!s(int64=5) %!d(string=hai) anos
jme3-effects acdef0218e Allow depth only copy with Renderer.copyFrameBuffer %!s(int64=4) %!d(string=hai) anos
jme3-examples 1d815ee7f4 TestIssue1421: use a more specific exception type, to please Codacy %!s(int64=4) %!d(string=hai) anos
jme3-ios 2379cfba77 Merge pull request #1276 from MeFisto94/fix-gldebug %!s(int64=5) %!d(string=hai) anos
jme3-jbullet 297443ada4 suppress javac warnings about unchecked casts in read() and write() %!s(int64=5) %!d(string=hai) anos
jme3-jogg 822bcd1300 suppress more javac warnings about unchecked casts %!s(int64=5) %!d(string=hai) anos
jme3-lwjgl a94038a6d4 mitigate issue #1383 (Could not locate OpenAL library) for LWJGL v2 (#1432) %!s(int64=4) %!d(string=hai) anos
jme3-lwjgl3 5d00bb3fff Codequality Pass 1 (#1426) %!s(int64=4) %!d(string=hai) anos
jme3-networking 822bcd1300 suppress more javac warnings about unchecked casts %!s(int64=5) %!d(string=hai) anos
jme3-niftygui c7ff8063ef Nifty batch fix - memory improvement (#1220) %!s(int64=4) %!d(string=hai) anos
jme3-plugins cde73b3a3d Solve AssetLoadException importing gltf with empty scene (#1442) %!s(int64=4) %!d(string=hai) anos
jme3-terrain a6f8789b9d Update TerrainPatch.java (#1439) %!s(int64=4) %!d(string=hai) anos
jme3-testdata 79568cc164 fix for issue #1420 %!s(int64=4) %!d(string=hai) anos
jme3-vr acdef0218e Allow depth only copy with Renderer.copyFrameBuffer %!s(int64=4) %!d(string=hai) anos
lib 663c9776e8 Android openGL ES 3 support (#1147) %!s(int64=5) %!d(string=hai) anos
.gitignore 9ef15be8cf Add vscode config & formatter (#1410) %!s(int64=4) %!d(string=hai) anos
.nb-gradle-properties f33fb69803 Add default license for new files %!s(int64=10) %!d(string=hai) anos
CONTRIBUTING.md 7a4e881bc6 Adding link to project tab. (#1170) %!s(int64=6) %!d(string=hai) anos
LICENSE 30bddef8c0 Replaced Netbeans auto license with real license %!s(int64=5) %!d(string=hai) anos
README.md 221acaadfe Removing the jme3-blender subproject and related references since it now lives in its %!s(int64=5) %!d(string=hai) anos
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central %!s(int64=9) %!d(string=hai) anos
build.gradle 34efdac11a Add project license header information %!s(int64=4) %!d(string=hai) anos
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. %!s(int64=5) %!d(string=hai) anos
common.gradle 723338342b [fix]: add automatic module names to manifest %!s(int64=4) %!d(string=hai) anos
gradle.properties 52ffaefd9d Update spotbugs and add a flag to enable it (off by default) %!s(int64=4) %!d(string=hai) anos
gradlew ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) %!s(int64=5) %!d(string=hai) anos
gradlew.bat ffd9cfcf25 Upgrade Gradle 4.10 -> 5.6.4 (#1238) %!s(int64=5) %!d(string=hai) anos
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview %!s(int64=10) %!d(string=hai) anos
license.txt 34efdac11a Add project license header information %!s(int64=4) %!d(string=hai) anos
local.properties bea1601994 jme3-android-examples: add project for android examples %!s(int64=10) %!d(string=hai) anos
natives-snapshot.properties 0769b297a1 [skip ci] update natives snapshot %!s(int64=4) %!d(string=hai) anos
settings.gradle 221acaadfe Removing the jme3-blender subproject and related references since it now lives in its %!s(int64=5) %!d(string=hai) anos
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the %!s(int64=5) %!d(string=hai) anos

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!