A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold ce871d83b0 address issue #825: SpatialTrack.clone() sets the trackSpatial to null 7 лет назад
gradle 9c0b977154 upgrade to gradle 4.1 7 лет назад
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jme3-bullet-native 8f1316ce4e [ci skip] bullet: update windows natives 8 лет назад
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task 8 лет назад
jme3-core ce871d83b0 address issue #825: SpatialTrack.clone() sets the trackSpatial to null 7 лет назад
jme3-desktop f61267e803 Adds missing key code for Print Screen (#682) (#806) 7 лет назад
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jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 лет назад
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jme3-plugins a8c7a85fc1 Implementing value mappings for shader nodes. (#786) 7 лет назад
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jme3-testdata 12004217d1 Ao map now only attenuates indirect lighting in PBR shader 7 лет назад
jme3-vr bc624f1f73 correct more typographical errors in comments 7 лет назад
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 лет назад
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.travis.yml 9472c6dc81 Try to fix Travis-CI buffer overflow on JDK7 (#721) 8 лет назад
CONTRIBUTING.md d61dbf1349 Added link to the wiki readme. 7 лет назад
README.md 4d67cfedf5 Updated version. 7 лет назад
appveyor.yml 725983d99e Fix AppVeyor 8 лет назад
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local.properties bea1601994 jme3-android-examples: add project for android examples 10 лет назад
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!