sha..rd dd7495185c * Do not use control flow in GLSL version 1.0 in Lighting.frag 14 years ago
..
android 895e02f2a6 Android: minor fixes 14 years ago
blender 578c92affc Support for loading SpotLight. 14 years ago
bullet 31e151fec1 - merge changes to native bullet 14 years ago
core d614244f0f * Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects 14 years ago
core-data dd7495185c * Do not use control flow in GLSL version 1.0 in Lighting.frag 14 years ago
core-plugins 8411ff22e2 * Fix incorrect warning message in OBJLoader 14 years ago
desktop 15885dcfa9 - update JmeSystem version number 14 years ago
desktop-fx f6322b28ec * Fix default value for PssmShadowRenderer intensity 14 years ago
games d03683deca * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
jbullet 93326d1285 - fix ragdoll listeners being looped when no listener list exists 14 years ago
jheora 6196de22f7 * Removed all deprecated classes, methods, and fields 14 years ago
jogg f1361cc9e6 * OGG loader now supports stream-cache feature 14 years ago
jogl 9e53abbb7a move jme3 to trunk 14 years ago
jogl2 9e53abbb7a move jme3 to trunk 14 years ago
lwjgl-oal 026a72d57e * Fix crash in TestEverything 14 years ago
lwjgl-ogl 71cb644853 * Tried to fix canvas + multisampling bug by creating 1 sample pbuffer 14 years ago
networking 1dbd617d2d Added a method to register classes in bulk. 14 years ago
niftygui f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar) 14 years ago
ogre cfbb444b97 * Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups. 14 years ago
pack 9e53abbb7a move jme3 to trunk 14 years ago
terrain f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar) 14 years ago
test 26f2fe8c8d Audio tests: Using play() and playInstance() on AudioNodes instead of 'deprecated' playSource() on AudioRenderer. 14 years ago
test-data cc30579289 BookSamples: chapter 9 - tree model 14 years ago
tools 2636343ac7 * Fix hard edge bug for spot lights on NVIDIA cards 14 years ago
xml 826c285551 * XMLImporter can now read version numbers from XML J3O 14 years ago