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android
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895e02f2a6
Android: minor fixes
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14 years ago |
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blender
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578c92affc
Support for loading SpotLight.
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14 years ago |
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bullet
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31e151fec1
- merge changes to native bullet
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14 years ago |
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core
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d614244f0f
* Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects
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14 years ago |
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core-data
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dd7495185c
* Do not use control flow in GLSL version 1.0 in Lighting.frag
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14 years ago |
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core-plugins
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8411ff22e2
* Fix incorrect warning message in OBJLoader
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14 years ago |
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desktop
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15885dcfa9
- update JmeSystem version number
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14 years ago |
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desktop-fx
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f6322b28ec
* Fix default value for PssmShadowRenderer intensity
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14 years ago |
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games
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d03683deca
* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
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14 years ago |
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jbullet
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93326d1285
- fix ragdoll listeners being looped when no listener list exists
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14 years ago |
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jheora
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6196de22f7
* Removed all deprecated classes, methods, and fields
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14 years ago |
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jogg
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f1361cc9e6
* OGG loader now supports stream-cache feature
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14 years ago |
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jogl
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9e53abbb7a
move jme3 to trunk
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14 years ago |
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jogl2
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9e53abbb7a
move jme3 to trunk
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14 years ago |
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lwjgl-oal
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026a72d57e
* Fix crash in TestEverything
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14 years ago |
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lwjgl-ogl
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71cb644853
* Tried to fix canvas + multisampling bug by creating 1 sample pbuffer
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14 years ago |
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networking
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1dbd617d2d
Added a method to register classes in bulk.
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14 years ago |
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niftygui
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f421e2a876
* Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar)
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14 years ago |
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ogre
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cfbb444b97
* Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups.
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14 years ago |
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pack
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9e53abbb7a
move jme3 to trunk
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14 years ago |
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terrain
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f421e2a876
* Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar)
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14 years ago |
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test
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26f2fe8c8d
Audio tests: Using play() and playInstance() on AudioNodes instead of 'deprecated' playSource() on AudioRenderer.
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14 years ago |
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test-data
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cc30579289
BookSamples: chapter 9 - tree model
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14 years ago |
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tools
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2636343ac7
* Fix hard edge bug for spot lights on NVIDIA cards
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14 years ago |
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xml
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826c285551
* XMLImporter can now read version numbers from XML J3O
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14 years ago |