A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Paul Speed d415cbb66b Merge pull request #1010 from boonto/bugfix-float пре 6 година
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 пре 7 година
jme3-android f40ba25a56 correct more grammar/spelling errors in comments пре 7 година
jme3-android-examples b159c847cc comment corrections: mostly spelling and grammar пре 7 година
jme3-android-native 8899bec0cb Update native libraries пре 9 година
jme3-blender f40ba25a56 correct more grammar/spelling errors in comments пре 7 година
jme3-bullet 51b12e1b9e test&fix for issue #1004 (RagdollUtils can't handle 16-bit bone indices) пре 6 година
jme3-bullet-native c22fac2dce [ci skip] bullet: update windows natives пре 6 година
jme3-bullet-native-android 2b1c3d22e8 Update android bullet native libraries пре 6 година
jme3-core c7f6aa9ae6 fixed billboard shader bug on android where int is used instead of float пре 6 година
jme3-desktop a47b4a46ba Added a (hacky) fix for a Java Swing/AWT + GLFW interaction issue… (#968) пре 6 година
jme3-effects 81667f8f45 Fixed the DepthOfFieldFilter to properly get the near/far distance from JME пре 7 година
jme3-examples d17376e713 PhysicsTestHelper: fix JavaDoc warnings (comments only) пре 6 година
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) пре 8 година
jme3-jbullet 53d7052301 test and fix for issue #970 (#973) пре 6 година
jme3-jogg 826908b042 correct more grammar/spelling errors in comments пре 7 година
jme3-jogl 266d8b0828 Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support пре 7 година
jme3-lwjgl 64d0e00a49 LwjglContext: correct a typo in a log message пре 6 година
jme3-lwjgl3 7b346d2760 Bump LWJGL3 version to '3.2.1' пре 6 година
jme3-networking bc624f1f73 correct more typographical errors in comments пре 7 година
jme3-niftygui 9d6d31d685 GuiEvent: add JavaDoc (comments only) пре 6 година
jme3-plugins 34b32bf29b fix for issue #1003 (Loading multiple GLB files with animations fails) пре 6 година
jme3-terrain f40ba25a56 correct more grammar/spelling errors in comments пре 7 година
jme3-testdata d6b05553b5 Ogre loader now loads animations and armature with the new system пре 7 година
jme3-vr 9661d8c747 Updating OpenVR bindings пре 7 година
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. пре 10 година
private 17d7134e2d bullet: enable upload for linux/mac пре 8 година
.gitignore d3e7d20374 upgrade native Bullet to v2.87, which should fix issue #877 пре 6 година
.nb-gradle-properties f33fb69803 Add default license for new files пре 10 година
.travis.yml 06d9194ddf Update .travis.yml пре 6 година
CONTRIBUTING.md d61dbf1349 Added link to the wiki readme. пре 7 година
README.md 7c6d828cb5 README.md: latest stable version is 3.2.2 пре 6 година
appveyor.yml 2d621ce24e enable AppVeyor CI for v3.2 branch пре 6 година
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central пре 9 година
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 пре 7 година
common-android-app.gradle 311ea2692f android-examples: use correct maven group пре 9 година
common.gradle 93001ec290 Fix #456 пре 7 година
gradle.properties 772af5ac60 edit gradle.properties to trigger a rebuild пре 6 година
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 пре 7 година
gradlew.bat 9c0b977154 upgrade to gradle 4.1 пре 7 година
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview пре 10 година
license.txt f33fb69803 Add default license for new files пре 10 година
local.properties bea1601994 jme3-android-examples: add project for android examples пре 10 година
settings.gradle 59d41c865b First jme3-vr commit пре 8 година
version.gradle 4f53351f76 version: fix small mistake пре 8 година

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.2 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!