A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Daniel Johansson d48a1bb998 Removed native library jemalloc.dll for LWJGL3 as this will not be needed until 3.0.0b and after. 10 yıl önce
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 10 yıl önce
jme3-android 5c35b9bb22 Renderer: delete deprecated renderers 10 yıl önce
jme3-android-examples fe057130a4 jme3-android-examples: fix incorrect dependency 10 yıl önce
jme3-android-native 373eaeae30 Match # of parallel build processes to number of CPUs for native builds 10 yıl önce
jme3-blender 953a301d5e Bugfix: fixed a bug that caused importer to crash when the author of the 10 yıl önce
jme3-bullet f836b26f2e CapsuleCollisionShape: warn about scaling only if its not identity 10 yıl önce
jme3-bullet-native 3412c0cf2b Merge pull request #361 from Dokthar/bullet_RigidBody 10 yıl önce
jme3-bullet-native-android 373eaeae30 Match # of parallel build processes to number of CPUs for native builds 10 yıl önce
jme3-core 5da9fa6bc2 Changed the default app title in AppSettings to use the full name string from JmeVersion. This way no more manual changing of this will be needed for future versions. This also closes #320 which highlighted this issue. Thanks @8Keep. 10 yıl önce
jme3-desktop d48a1bb998 Removed native library jemalloc.dll for LWJGL3 as this will not be needed until 3.0.0b and after. 10 yıl önce
jme3-effects 109c5e80cf Fixed #316 where some post processing effects were not working when using OPENGL_3 renderer due to an error in the fragment shader. 10 yıl önce
jme3-examples 500f57a64f AssetManager: set locator path only once per thread 10 yıl önce
jme3-ios b35c5e9820 Remove redundand code. Fixed java/lang/IllegalStateException in com/jme3/asset/DesktopAssetManager.registerAndCloneSmartAsset. Added ogg loader 10 yıl önce
jme3-jbullet be692a2ceb Reverted changes to build script regarding bullet libs. 10 yıl önce
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 10 yıl önce
jme3-jogl 5f77ff021b Fixes the NullPointerException in the demos when using JoglNewtDisplay 10 yıl önce
jme3-lwjgl ed2c998f39 Merge pull request #340 from Kendanware/issue314 10 yıl önce
jme3-lwjgl3 14349695a9 The LWJGL 3 renderer was missing a call to GLContext.createFromCurrent(), sorted now. 10 yıl önce
jme3-networking 7b6a742f0f Update GZIPSerializer.java 10 yıl önce
jme3-niftygui 62eede87b3 niftygui build: add niftygui repository reference to pom 10 yıl önce
jme3-plugins b4baaadc79 JmeExporter: remove useless return 10 yıl önce
jme3-terrain 068047200e Threads: standardize names. Make sure they all start with "jME3". 10 yıl önce
jme3-testdata 6d3377a2a8 Fixed Parallax without normal map in lighting.j3md 10 yıl önce
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 yıl önce
private e5b3646fe4 build: upload maven snapshots to updates server 10 yıl önce
sdk 7d07cedc4c Fixed Issue #46 : The MaterialViewer will now simply ignore not available textures instead of crashing 10 yıl önce
.gitignore b84bd0d120 Merge remote-tracking branch 'upstream/master' into issue295 10 yıl önce
.nb-gradle-properties f33fb69803 Add default license for new files 10 yıl önce
.travis.yml e552fb1101 travis-ci: don't try to decrypt updates key for PRs 10 yıl önce
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md 10 yıl önce
README.md a4e1aa450d README: Add build status image 10 yıl önce
build.gradle e5b3646fe4 build: upload maven snapshots to updates server 10 yıl önce
common-android-app.gradle bea1601994 jme3-android-examples: add project for android examples 10 yıl önce
common.gradle b84bd0d120 Merge remote-tracking branch 'upstream/master' into issue295 10 yıl önce
gradle.properties a97048a4f3 sdk build: use "nbm revision" to allow upgrades between tagged releases 10 yıl önce
gradlew fbea47e407 add gradle wrapper 11 yıl önce
gradlew.bat fbea47e407 add gradle wrapper 11 yıl önce
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 yıl önce
license.txt f33fb69803 Add default license for new files 10 yıl önce
local.properties bea1601994 jme3-android-examples: add project for android examples 10 yıl önce
settings.gradle 9ba90251d6 Merge remote-tracking branch 'upstream/master' 10 yıl önce
upload.gradle e5b3646fe4 build: upload maven snapshots to updates server 10 yıl önce
version.gradle afa9bcde7c build: reenable maven upload 10 yıl önce

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!