A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

travis-ci d60aec411b [ci skip] bullet: update osx natives il y a 6 ans
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 il y a 7 ans
jme3-android ce730e5656 jme3-android JavaDoc corrections (comments only) il y a 6 ans
jme3-android-examples b159c847cc comment corrections: mostly spelling and grammar il y a 7 ans
jme3-android-native 8899bec0cb Update native libraries il y a 9 ans
jme3-blender f33252f4d0 spelling corrections in diagnostic messages il y a 6 ans
jme3-bullet 72bed74fa1 complete the fix for issue #1027 il y a 6 ans
jme3-bullet-native d60aec411b [ci skip] bullet: update osx natives il y a 6 ans
jme3-bullet-native-android 2b1c3d22e8 Update android bullet native libraries il y a 6 ans
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jme3-effects 7ad91651f1 jme3-desktop/jme3-effects JavaDoc corrections (comments only) il y a 6 ans
jme3-examples 7e6fa03009 added a test for issue #1029 il y a 6 ans
jme3-ios dae85e1598 Removed unused imports. (#1020) il y a 6 ans
jme3-jbullet 8d6900a32a jme3-jbullet JavaDoc corrections (comments only) il y a 6 ans
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jme3-testdata d6b05553b5 Ogre loader now loads animations and armature with the new system il y a 7 ans
jme3-vr b2381e8aed jme3-vr JavaDoc corrections (comments only) il y a 6 ans
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. il y a 10 ans
private 17d7134e2d bullet: enable upload for linux/mac il y a 8 ans
.gitignore d3e7d20374 upgrade native Bullet to v2.87, which should fix issue #877 il y a 6 ans
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README.md 7c6d828cb5 README.md: latest stable version is 3.2.2 il y a 6 ans
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bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central il y a 9 ans
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 il y a 7 ans
common-android-app.gradle 311ea2692f android-examples: use correct maven group il y a 9 ans
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gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 il y a 7 ans
gradlew.bat 9c0b977154 upgrade to gradle 4.1 il y a 7 ans
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview il y a 10 ans
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local.properties bea1601994 jme3-android-examples: add project for android examples il y a 10 ans
settings.gradle 59d41c865b First jme3-vr commit il y a 8 ans
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.2 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!