A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold d8acd30a27 implement setContactResponse(boolean) for PhysicsCharacter (issue #964) (#971) 6 år sedan
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 år sedan
jme3-android f40ba25a56 correct more grammar/spelling errors in comments 7 år sedan
jme3-android-examples b159c847cc comment corrections: mostly spelling and grammar 7 år sedan
jme3-android-native 8899bec0cb Update native libraries 9 år sedan
jme3-blender f40ba25a56 correct more grammar/spelling errors in comments 7 år sedan
jme3-bullet d8acd30a27 implement setContactResponse(boolean) for PhysicsCharacter (issue #964) (#971) 6 år sedan
jme3-bullet-native cde3c39c4f [ci skip] bullet: update linux natives 6 år sedan
jme3-bullet-native-android 2b1c3d22e8 Update android bullet native libraries 6 år sedan
jme3-core a61813ebd8 Added AppStateManager.getState(class, failOnMiss) 6 år sedan
jme3-desktop e8cb3124f2 Load animated cursor NPE 7 år sedan
jme3-effects 81667f8f45 Fixed the DepthOfFieldFilter to properly get the near/far distance from JME 7 år sedan
jme3-examples 8f21a7eb55 test and fix for issue #931 7 år sedan
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 år sedan
jme3-jbullet d8acd30a27 implement setContactResponse(boolean) for PhysicsCharacter (issue #964) (#971) 6 år sedan
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 år sedan
jme3-jogl 266d8b0828 Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support 7 år sedan
jme3-lwjgl 266d8b0828 Implements SSBO (Shader Storage Buffer Object) and UBO (Uniform Buffer Object) support 7 år sedan
jme3-lwjgl3 989fc0a9f0 The mouse pos should be initialized always 7 år sedan
jme3-networking bc624f1f73 correct more typographical errors in comments 7 år sedan
jme3-niftygui 531ff4edb1 correct 2 more typographical errors in comments 7 år sedan
jme3-plugins daba9b8bc7 Proper serialisation for morph animation 7 år sedan
jme3-terrain f40ba25a56 correct more grammar/spelling errors in comments 7 år sedan
jme3-testdata d6b05553b5 Ogre loader now loads animations and armature with the new system 7 år sedan
jme3-vr 9661d8c747 Updating OpenVR bindings 7 år sedan
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 år sedan
private 17d7134e2d bullet: enable upload for linux/mac 8 år sedan
.gitignore d3e7d20374 upgrade native Bullet to v2.87, which should fix issue #877 6 år sedan
.nb-gradle-properties f33fb69803 Add default license for new files 10 år sedan
.travis.yml b2be9ce3f2 issue #915: use "precise" environment only for openjdk7 build 7 år sedan
CONTRIBUTING.md d61dbf1349 Added link to the wiki readme. 7 år sedan
README.md 4d67cfedf5 Updated version. 7 år sedan
appveyor.yml 938c28fd2b trigger AppVeyor build for additional changes 6 år sedan
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 år sedan
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 år sedan
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 år sedan
common.gradle 93001ec290 Fix #456 7 år sedan
gradle.properties 772af5ac60 edit gradle.properties to trigger a rebuild 6 år sedan
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 år sedan
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 år sedan
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 år sedan
license.txt f33fb69803 Add default license for new files 10 år sedan
local.properties bea1601994 jme3-android-examples: add project for android examples 10 år sedan
settings.gradle 59d41c865b First jme3-vr commit 8 år sedan
version.gradle 4f53351f76 version: fix small mistake 8 år sedan

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!