A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Karan Nehra ddeb4549a2 Fix for 1051 6 年之前
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 年之前
jme3-android 0bc060d474 Added an easy way to add sub steps to the profiler (#1067) 6 年之前
jme3-android-examples ffa58be3d7 remove more unused imports 6 年之前
jme3-android-native 9c1452b63b Fixed classes location while building natives (JDK11 Support) (#1073) 6 年之前
jme3-blender 2356320d30 more comment-only correction 6 年之前
jme3-bullet 40be1b42b8 DynamicAnimControl: remove all mention of attachments incl. isReleased() 6 年之前
jme3-bullet-native 41f88cd5eb [ci skip] bullet: update windows natives 6 年之前
jme3-bullet-native-android 2b1c3d22e8 Update android bullet native libraries 6 年之前
jme3-core ddeb4549a2 Fix for 1051 6 年之前
jme3-desktop cd90be13ec Revert "Modified JmeDesktopSystem.writeImageFile() to export transparency for…" 6 年之前
jme3-effects 7ad91651f1 jme3-desktop/jme3-effects JavaDoc corrections (comments only) 6 年之前
jme3-examples c4d2de1656 AnimComposer: updated to save globalSpeed on export and fixed issue with Layer cloning (#1080) 6 年之前
jme3-ios dae85e1598 Removed unused imports. (#1020) 6 年之前
jme3-jbullet 234bd476f3 implement contact-response for jme3-jbullet's PhysicsRigidBody 6 年之前
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 年之前
jme3-jogl dae85e1598 Removed unused imports. (#1020) 6 年之前
jme3-lwjgl 75112201db more corrections in diagnostic messages 6 年之前
jme3-lwjgl3 4581b6cb36 jme3-examples/jme3-lwjgl3 JavaDoc corrections (comments only) 6 年之前
jme3-networking ad2ba95e99 Jdk 11 Build Support 6 年之前
jme3-niftygui 9d6d31d685 GuiEvent: add JavaDoc (comments only) 6 年之前
jme3-plugins ad2ba95e99 Jdk 11 Build Support 6 年之前
jme3-terrain f33252f4d0 spelling corrections in diagnostic messages 6 年之前
jme3-testdata ba340cf13a add a test case for issue #99 (blendMode="multiply" in NiftyGUI) 6 年之前
jme3-vr 88a9069662 Adds option to disable VR mouse cursor and thus enable the cursor on the desktop. 6 年之前
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 年之前
private 17d7134e2d bullet: enable upload for linux/mac 8 年之前
.gitignore ad2ba95e99 Jdk 11 Build Support 6 年之前
.nb-gradle-properties f33fb69803 Add default license for new files 10 年之前
.travis.yml 50aed6f59e Travis: use "xenial" Linux dist to solve TLS issue (#1081) 6 年之前
CONTRIBUTING.md d61dbf1349 Added link to the wiki readme. 7 年之前
README.md f0d28a9501 changed Mythruna link to use http instead of https 6 年之前
appveyor.yml 2d621ce24e enable AppVeyor CI for v3.2 branch 6 年之前
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 年之前
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 年之前
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 年之前
common.gradle ad2ba95e99 Jdk 11 Build Support 6 年之前
gradle.properties dc99bc0731 post-release fixup 6 年之前
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 年之前
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 年之前
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 年之前
license.txt f33fb69803 Add default license for new files 10 年之前
local.properties bea1601994 jme3-android-examples: add project for android examples 10 年之前
settings.gradle 59d41c865b First jme3-vr commit 8 年之前
version.gradle 4f53351f76 version: fix small mistake 8 年之前

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.2 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!