A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold df02333cd2 add test for issue #1125 (heightfield shapes don't match TerrainQuad) 6 年 前
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 年 前
jme3-android cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ 6 年 前
jme3-android-examples ffa58be3d7 remove more unused imports 6 年 前
jme3-android-native 9c1452b63b Fixed classes location while building natives (JDK11 Support) (#1073) 6 年 前
jme3-blender cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ 6 年 前
jme3-bullet 7e11a6c0fe Use UTF-8 in gradle builds 6 年 前
jme3-bullet-native a43ad8ecfe [ci skip] bullet: update windows natives 6 年 前
jme3-bullet-native-android 2b1c3d22e8 Update android bullet native libraries 7 年 前
jme3-core 1687d34eb7 #1107 - Javadoc warning cleanup & Fix for JDK 11 Javadoc NPE (#1118) 6 年 前
jme3-desktop 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 年 前
jme3-effects cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ 6 年 前
jme3-examples df02333cd2 add test for issue #1125 (heightfield shapes don't match TerrainQuad) 6 年 前
jme3-ios dae85e1598 Removed unused imports. (#1020) 6 年 前
jme3-jbullet cf45e66d11 Fix Javadoc warnings in OpenJDK 9+ 6 年 前
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 年 前
jme3-jogl dae85e1598 Removed unused imports. (#1020) 6 年 前
jme3-lwjgl 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 年 前
jme3-lwjgl3 930090dfa0 #1097-Fixed inconsistent OpenGL version constants (#1099) 6 年 前
jme3-networking f8dae05a52 #1107-Fix Javadoc warnings in OpenJDK 9+ (#1112) 6 年 前
jme3-niftygui 9d6d31d685 GuiEvent: add JavaDoc (comments only) 7 年 前
jme3-plugins ad2ba95e99 Jdk 11 Build Support 6 年 前
jme3-terrain cde108c2c0 #1107-Fix Javadoc warnings in OpenJDK 9+ 6 年 前
jme3-testdata ba340cf13a add a test case for issue #99 (blendMode="multiply" in NiftyGUI) 6 年 前
jme3-vr 1687d34eb7 #1107 - Javadoc warning cleanup & Fix for JDK 11 Javadoc NPE (#1118) 6 年 前
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 11 年 前
private 17d7134e2d bullet: enable upload for linux/mac 9 年 前
.gitignore ad2ba95e99 Jdk 11 Build Support 6 年 前
.nb-gradle-properties f33fb69803 Add default license for new files 11 年 前
.travis.yml 3f1f2e8356 trivial commit with tag for v3.3.0-alpha2 6 年 前
CONTRIBUTING.md d61dbf1349 Added link to the wiki readme. 8 年 前
README.md f0d28a9501 changed Mythruna link to use http instead of https 6 年 前
appveyor.yml 2d621ce24e enable AppVeyor CI for v3.2 branch 7 年 前
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 10 年 前
build.gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 年 前
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 年 前
common.gradle 7e11a6c0fe Use UTF-8 in gradle builds 6 年 前
gradle.properties 5451e3eaf0 post-release fixup 6 年 前
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 年 前
gradlew.bat 9c0b977154 upgrade to gradle 4.1 8 年 前
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 11 年 前
license.txt f33fb69803 Add default license for new files 11 年 前
local.properties bea1601994 jme3-android-examples: add project for android examples 10 年 前
settings.gradle 59d41c865b First jme3-vr commit 9 年 前
version.gradle 4f53351f76 version: fix small mistake 9 年 前

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.2 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!