A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold e298dbb698 jme3-plugins: upgradel the "gson" library to v2.8.9 3 anos atrás
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jme3-examples 5b55b34d36 avoid invoking the newly-deprecated BitmapText 2-arg constructor (#1709) 3 anos atrás
jme3-ios cec4131b12 Fix issue 1680 (inefficient use of loggers) (#1682) 3 anos atrás
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README.md 627b1643f6 [ci skip] README.md: latest stable version of Engine -> 3.4.1 3 anos atrás
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common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 anos atrás
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gradle.properties dd0b896d58 gradle.properties: next release from "master" branch should be v3.6.0 3 anos atrás
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.4.1 is the latest stable version of the Engine. v3.3.2 is the latest stable version of the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!