A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Paul Speed eda92656dd Updated AudioNode with a JmeCloneable cloneFields() method 9 роки тому
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 10 роки тому
jme3-android ef35af958b Remove logging on touch events 9 роки тому
jme3-android-examples fe057130a4 jme3-android-examples: fix incorrect dependency 10 роки тому
jme3-android-native 373eaeae30 Match # of parallel build processes to number of CPUs for native builds 10 роки тому
jme3-blender be3dc06e28 Bugfix: fixed a bug that caused NPE during vertex groups loading when 9 роки тому
jme3-bullet 8b1ddbe60f First round of getting JmeCloneable implemented... added 9 роки тому
jme3-bullet-native 3412c0cf2b Merge pull request #361 from Dokthar/bullet_RigidBody 10 роки тому
jme3-bullet-native-android 373eaeae30 Match # of parallel build processes to number of CPUs for native builds 10 роки тому
jme3-core eda92656dd Updated AudioNode with a JmeCloneable cloneFields() method 9 роки тому
jme3-desktop 2ca55c8b3a LWJGL3 improvements 9 роки тому
jme3-effects e530fa644b Merged with master after pull. 9 роки тому
jme3-examples 07088452ff Fixed binormal calculation in Single pass lighting 9 роки тому
jme3-ios b35c5e9820 Remove redundand code. Fixed java/lang/IllegalStateException in com/jme3/asset/DesktopAssetManager.registerAndCloneSmartAsset. Added ogg loader 10 роки тому
jme3-jbullet 75360a2f92 Just a small javadoc issue that was catching my eye 9 роки тому
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 10 роки тому
jme3-jogl 2ca55c8b3a LWJGL3 improvements 9 роки тому
jme3-lwjgl 7bf4949e83 Revert native loading changes 9 роки тому
jme3-lwjgl3 eada244b34 lwjgl3: re-enable native loading for native bullet 9 роки тому
jme3-networking c6768dc724 Added some additional finest logging. 9 роки тому
jme3-niftygui 62eede87b3 niftygui build: add niftygui repository reference to pom 10 роки тому
jme3-plugins 493855bac9 LineWidth is now a RenderState parameter, One can change the lineWidth used to render a mesh wireframe or a mesh in Lines mode by using material.getAdditionalRenderState().setLineWidth(value) 9 роки тому
jme3-terrain 8b1ddbe60f First round of getting JmeCloneable implemented... added 9 роки тому
jme3-testdata 07088452ff Fixed binormal calculation in Single pass lighting 9 роки тому
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 роки тому
private e5b3646fe4 build: upload maven snapshots to updates server 10 роки тому
.gitignore 40177c1524 Added jme3-lwjgl3/build/ to the gitignore file.... again.. 9 роки тому
.nb-gradle-properties f33fb69803 Add default license for new files 10 роки тому
.travis.yml d0c7bd988e travis: cleanup 9 роки тому
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md 10 роки тому
README.md a4e1aa450d README: Add build status image 10 роки тому
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 роки тому
build.gradle 78a921e300 Forcing the project to always build JavaDoc with UTF-8 encoding. 9 роки тому
common-android-app.gradle bea1601994 jme3-android-examples: add project for android examples 10 роки тому
common.gradle 35de6bd6d3 Upping source compatibility to 1.7. Even 1.7 is end-of-lifed by now 9 роки тому
gradle.properties eea4d54be7 removed sdks compilation form the engine compilation 9 роки тому
gradlew fbea47e407 add gradle wrapper 11 роки тому
gradlew.bat fbea47e407 add gradle wrapper 11 роки тому
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 роки тому
license.txt f33fb69803 Add default license for new files 10 роки тому
local.properties bea1601994 jme3-android-examples: add project for android examples 10 роки тому
settings.gradle eea4d54be7 removed sdks compilation form the engine compilation 9 роки тому
upload.gradle e5b3646fe4 build: upload maven snapshots to updates server 10 роки тому
version.gradle 3d8cbda240 version: fix tag parsing issues 9 роки тому

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!