A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Nehon ee9c6d366a ShaderNodeVariable now has a prefix attribute that is concatenated to the name when generating the shader (basically g_ and m_ when the variable is an uniform) пре 8 година
gradle f895d8815c build: upgrade to gradle 3.2.1 пре 8 година
jme3-android 6b33ae470a Added a new step in AppProfiler for viewport processors and added method to pass the profiler to all processors. пре 8 година
jme3-android-examples 898079eded Android-Examples: update doc пре 9 година
jme3-android-native 8899bec0cb Update native libraries пре 9 година
jme3-blender 0e340416fd fixed a problem with converting blend file when there are unsupported textures. пре 8 година
jme3-bullet bfbb0d61ea Merge pull request #498 from TripleSnail/master пре 8 година
jme3-bullet-native f376ebb5c0 [ci skip] bullet: update windows natives пре 8 година
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task пре 8 година
jme3-core ee9c6d366a ShaderNodeVariable now has a prefix attribute that is concatenated to the name when generating the shader (basically g_ and m_ when the variable is an uniform) пре 8 година
jme3-desktop 6b33ae470a Added a new step in AppProfiler for viewport processors and added method to pass the profiler to all processors. пре 8 година
jme3-effects 80bec2e7a0 Updated broken link to point to wiki. пре 8 година
jme3-examples 29875e6085 Fixed InstanceGeomerty not working properly when using the lighting material and a non DirectionalLight пре 8 година
jme3-ios 6a467ecb53 Added gpu profiling to Renderer and all the GL backends except ios пре 8 година
jme3-jbullet bfbb0d61ea Merge pull request #498 from TripleSnail/master пре 8 година
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis пре 10 година
jme3-jogl 6a467ecb53 Added gpu profiling to Renderer and all the GL backends except ios пре 8 година
jme3-lwjgl 6a467ecb53 Added gpu profiling to Renderer and all the GL backends except ios пре 8 година
jme3-lwjgl3 f84ac5d085 fixed some problems with getting address. пре 8 година
jme3-networking 4b78f099ca Broke out the Serializer's static initializer into a separate initialize() пре 8 година
jme3-niftygui 6b33ae470a Added a new step in AppProfiler for viewport processors and added method to pass the profiler to all processors. пре 8 година
jme3-plugins 4663258904 Merge pull request #535 from papaspace/custom-blend-func пре 8 година
jme3-terrain 78a3e2408e Merge pull request #622 from JavaSaBr/fix_memory_cost_on_terrain_changes пре 8 година
jme3-testdata 0ec2263ae9 Merged master into PBR and migrated to TechniqueDefLogic пре 9 година
jme3-vr d6fb7d85f1 Fixed controller buttons: unControllerSize is size of struct in bytes. пре 8 година
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. пре 10 година
private 17d7134e2d bullet: enable upload for linux/mac пре 8 година
.gitignore 825b1baccb Updating .gitignore in order to skip eclipse project configuration to be пре 8 година
.nb-gradle-properties f33fb69803 Add default license for new files пре 10 година
.travis.yml 17d7134e2d bullet: enable upload for linux/mac пре 8 година
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md пре 10 година
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. пре 8 година
appveyor.yml 47c2396093 travis/appveyor: final test for auto-building пре 8 година
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central пре 9 година
build.gradle f895d8815c build: upgrade to gradle 3.2.1 пре 8 година
common-android-app.gradle 311ea2692f android-examples: use correct maven group пре 9 година
common.gradle 73cb4f85ad remove SSH based maven publishing пре 8 година
gradle.properties cdb8200cfe build: don't build natives by default пре 8 година
gradlew 5d2cee0187 build: update to gradle 2.13 пре 9 година
gradlew.bat 5d2cee0187 build: update to gradle 2.13 пре 9 година
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview пре 10 година
license.txt f33fb69803 Add default license for new files пре 10 година
local.properties bea1601994 jme3-android-examples: add project for android examples пре 10 година
settings.gradle 59d41c865b First jme3-vr commit пре 8 година
version.gradle 4f53351f76 version: fix small mistake пре 8 година

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!