A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Kirill Vainer f28d74a1f6 joystick: use jinput backend for lwjgl3 há 9 anos atrás
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 há 10 anos atrás
jme3-android dc0bcb5d13 Resolves #378, adding support for detecting ARMv8 on Android. há 9 anos atrás
jme3-android-examples fe057130a4 jme3-android-examples: fix incorrect dependency há 10 anos atrás
jme3-android-native 373eaeae30 Match # of parallel build processes to number of CPUs for native builds há 10 anos atrás
jme3-blender 1b99896be4 Bugfix: fixed a bug that caused ClassCastException while loading linked há 9 anos atrás
jme3-bullet e776967c23 Reverted Changes and fixed it the way it was done in CapsuleCollissionShape (See Commit f836b26) há 9 anos atrás
jme3-bullet-native 3412c0cf2b Merge pull request #361 from Dokthar/bullet_RigidBody há 10 anos atrás
jme3-bullet-native-android 373eaeae30 Match # of parallel build processes to number of CPUs for native builds há 10 anos atrás
jme3-core 87af1f30b0 MPO: clone MPOs instead of sharing references há 9 anos atrás
jme3-desktop c7da1c4efd desktop: don't show dialogs when headless há 9 anos atrás
jme3-effects b746c71441 Used the instancing transformation method for the normal pass in SSAO as it was producing a crash when instancing was enabled. há 9 anos atrás
jme3-examples e8fd22223a MPO: use List instead of ArrayList há 9 anos atrás
jme3-ios b35c5e9820 Remove redundand code. Fixed java/lang/IllegalStateException in com/jme3/asset/DesktopAssetManager.registerAndCloneSmartAsset. Added ogg loader há 10 anos atrás
jme3-jbullet 75360a2f92 Just a small javadoc issue that was catching my eye há 9 anos atrás
jme3-jinput f28d74a1f6 joystick: use jinput backend for lwjgl3 há 9 anos atrás
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis há 10 anos atrás
jme3-jogl 27041e1341 LWJGL3 improvements há 9 anos atrás
jme3-lwjgl f28d74a1f6 joystick: use jinput backend for lwjgl3 há 9 anos atrás
jme3-lwjgl3 f28d74a1f6 joystick: use jinput backend for lwjgl3 há 9 anos atrás
jme3-networking c6768dc724 Added some additional finest logging. há 9 anos atrás
jme3-niftygui 62eede87b3 niftygui build: add niftygui repository reference to pom há 10 anos atrás
jme3-plugins 962ab22ef4 Merge branch 'fbx-import-animation' into experimental há 9 anos atrás
jme3-terrain 068047200e Threads: standardize names. Make sure they all start with "jME3". há 10 anos atrás
jme3-testdata 6d3377a2a8 Fixed Parallax without normal map in lighting.j3md há 10 anos atrás
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. há 10 anos atrás
private e5b3646fe4 build: upload maven snapshots to updates server há 10 anos atrás
.gitignore 4a646de49d gitignore: more cleanup há 9 anos atrás
.nb-gradle-properties f33fb69803 Add default license for new files há 10 anos atrás
.travis.yml d0c7bd988e travis: cleanup há 9 anos atrás
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md há 10 anos atrás
README.md a4e1aa450d README: Add build status image há 10 anos atrás
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central há 9 anos atrás
build.gradle 3b9e412f80 build: fix build errors há 9 anos atrás
common-android-app.gradle bea1601994 jme3-android-examples: add project for android examples há 10 anos atrás
common.gradle 3b9e412f80 build: fix build errors há 9 anos atrás
gradle.properties 2d2c394b42 Merge remote-tracking branch 'origin/master' into experimental há 9 anos atrás
gradlew fbea47e407 add gradle wrapper há 11 anos atrás
gradlew.bat fbea47e407 add gradle wrapper há 11 anos atrás
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview há 10 anos atrás
license.txt f33fb69803 Add default license for new files há 10 anos atrás
local.properties bea1601994 jme3-android-examples: add project for android examples há 10 anos atrás
settings.gradle f28d74a1f6 joystick: use jinput backend for lwjgl3 há 9 anos atrás
upload.gradle e5b3646fe4 build: upload maven snapshots to updates server há 10 anos atrás
version.gradle e87f008244 build: fix missing version tag há 9 anos atrás

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!