A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Kirill Vainer f4098ce89c Merge pull request #432 from MeFisto94/AssetPath hace 9 años
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jme3-android dc0bcb5d13 Resolves #378, adding support for detecting ARMv8 on Android. hace 9 años
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jme3-android-native 373eaeae30 Match # of parallel build processes to number of CPUs for native builds hace 10 años
jme3-blender 1b99896be4 Bugfix: fixed a bug that caused ClassCastException while loading linked hace 9 años
jme3-bullet e776967c23 Reverted Changes and fixed it the way it was done in CapsuleCollissionShape (See Commit f836b26) hace 9 años
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jme3-bullet-native-android 373eaeae30 Match # of parallel build processes to number of CPUs for native builds hace 10 años
jme3-core a3372284e9 Be more verbose when the Asset Path is outside of the root. hace 9 años
jme3-desktop 2ca55c8b3a LWJGL3 improvements hace 9 años
jme3-effects 109c5e80cf Fixed #316 where some post processing effects were not working when using OPENGL_3 renderer due to an error in the fragment shader. hace 10 años
jme3-examples f9a9839228 Added enqueue runnable hace 9 años
jme3-ios b35c5e9820 Remove redundand code. Fixed java/lang/IllegalStateException in com/jme3/asset/DesktopAssetManager.registerAndCloneSmartAsset. Added ogg loader hace 10 años
jme3-jbullet 75360a2f92 Just a small javadoc issue that was catching my eye hace 9 años
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis hace 10 años
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jme3-networking c6768dc724 Added some additional finest logging. hace 9 años
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jme3-plugins b4baaadc79 JmeExporter: remove useless return hace 10 años
jme3-terrain 068047200e Threads: standardize names. Make sure they all start with "jME3". hace 10 años
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common-android-app.gradle bea1601994 jme3-android-examples: add project for android examples hace 10 años
common.gradle f39ff62864 build: replace developers list by generic ‘jMonkeyEngine Team’ hace 9 años
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!