A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Paul Speed f22cd55305 Moved the file writing in screen shot app state to its own преди 9 години
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 преди 11 години
jme3-android dc0bcb5d13 Resolves #378, adding support for detecting ARMv8 on Android. преди 10 години
jme3-android-examples fe057130a4 jme3-android-examples: fix incorrect dependency преди 10 години
jme3-android-native 373eaeae30 Match # of parallel build processes to number of CPUs for native builds преди 11 години
jme3-blender 1b99896be4 Bugfix: fixed a bug that caused ClassCastException while loading linked преди 10 години
jme3-bullet 5c1d442b00 Missing getHeight present on jbullet преди 10 години
jme3-bullet-native 3412c0cf2b Merge pull request #361 from Dokthar/bullet_RigidBody преди 10 години
jme3-bullet-native-android 373eaeae30 Match # of parallel build processes to number of CPUs for native builds преди 11 години
jme3-core 0b487ee9f3 Moved the file writing in screen shot app state to its own преди 9 години
jme3-desktop 2ca55c8b3a LWJGL3 improvements преди 10 години
jme3-effects e530fa644b Merged with master after pull. преди 10 години
jme3-examples eb2e2f4cdc Adding @Override to cloneForSpatial() methods in examples. преди 10 години
jme3-ios b35c5e9820 Remove redundand code. Fixed java/lang/IllegalStateException in com/jme3/asset/DesktopAssetManager.registerAndCloneSmartAsset. Added ogg loader преди 10 години
jme3-jbullet 75360a2f92 Just a small javadoc issue that was catching my eye преди 10 години
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis преди 11 години
jme3-jogl 2ca55c8b3a LWJGL3 improvements преди 10 години
jme3-lwjgl 7bf4949e83 Revert native loading changes преди 10 години
jme3-lwjgl3 eada244b34 lwjgl3: re-enable native loading for native bullet преди 10 години
jme3-networking c6768dc724 Added some additional finest logging. преди 10 години
jme3-niftygui 62eede87b3 niftygui build: add niftygui repository reference to pom преди 10 години
jme3-plugins e0ffff3af0 Better test for material loading, also ensured that the J3MExporter writes UTF-8 files преди 10 години
jme3-terrain 2b81011668 Adding @Override to cloneForSpatial() methods in terrain lib. преди 10 години
jme3-testdata 6d3377a2a8 Fixed Parallax without normal map in lighting.j3md преди 10 години
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. преди 11 години
private e5b3646fe4 build: upload maven snapshots to updates server преди 10 години
.gitignore 40177c1524 Added jme3-lwjgl3/build/ to the gitignore file.... again.. преди 10 години
.nb-gradle-properties f33fb69803 Add default license for new files преди 11 години
.travis.yml d0c7bd988e travis: cleanup преди 10 години
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md преди 10 години
README.md a4e1aa450d README: Add build status image преди 10 години
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central преди 10 години
build.gradle 78a921e300 Forcing the project to always build JavaDoc with UTF-8 encoding. преди 10 години
common-android-app.gradle bea1601994 jme3-android-examples: add project for android examples преди 10 години
common.gradle 35de6bd6d3 Upping source compatibility to 1.7. Even 1.7 is end-of-lifed by now преди 10 години
gradle.properties eea4d54be7 removed sdks compilation form the engine compilation преди 10 години
gradlew fbea47e407 add gradle wrapper преди 12 години
gradlew.bat fbea47e407 add gradle wrapper преди 12 години
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview преди 11 години
license.txt f33fb69803 Add default license for new files преди 11 години
local.properties bea1601994 jme3-android-examples: add project for android examples преди 10 години
settings.gradle eea4d54be7 removed sdks compilation form the engine compilation преди 10 години
upload.gradle e5b3646fe4 build: upload maven snapshots to updates server преди 10 години
version.gradle 3d8cbda240 version: fix tag parsing issues преди 10 години

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!