A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Kirill Vainer 32fbc48602 fix failing unit test 9 роки тому
gradle e3497dcf50 Switch from gradle 1.12 to 2.2.1 11 роки тому
jme3-android cb61e760ce Merge branch 'master' into BorealFeast-master 9 роки тому
jme3-android-examples fe057130a4 jme3-android-examples: fix incorrect dependency 10 роки тому
jme3-android-native 373eaeae30 Match # of parallel build processes to number of CPUs for native builds 11 роки тому
jme3-blender 008768f18c Feature: appending user defined UV sets to the mesh even if they are not 9 роки тому
jme3-bullet b4d295ee1b Merge pull request #445 from Fadorico/master 9 роки тому
jme3-bullet-native 6296819697 native bullet: allow cross compiling linux -> windows 9 роки тому
jme3-bullet-native-android 373eaeae30 Match # of parallel build processes to number of CPUs for native builds 11 роки тому
jme3-core 8d4962d11f fix failing unit test 9 роки тому
jme3-desktop a563c6cc7b remove deprecated classes 9 роки тому
jme3-effects e530fa644b Merged with master after pull. 10 роки тому
jme3-examples f5072cba4a add better TestDoppler example 9 роки тому
jme3-ios bffa2191e5 Moved glBlendEquationSeparate from GL2 interface to GL interface. Added an example of the feature. Minors issues. 9 роки тому
jme3-jbullet f61b1439cc Combine result of both listeners to determine if the collision should occur (jbullet) 9 роки тому
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 11 роки тому
jme3-jogl d1aae8d479 Added support to glBlendEquation for renderes implementing GL2, and material loading support 9 роки тому
jme3-lwjgl d1aae8d479 Added support to glBlendEquation for renderes implementing GL2, and material loading support 9 роки тому
jme3-lwjgl3 d1aae8d479 Added support to glBlendEquation for renderes implementing GL2, and material loading support 9 роки тому
jme3-networking c6768dc724 Added some additional finest logging. 10 роки тому
jme3-niftygui 62eede87b3 niftygui build: add niftygui repository reference to pom 10 роки тому
jme3-plugins 3f5cc4963e FBX: use new loader by default 9 роки тому
jme3-terrain 37f8ee91af more deprecation cleanup 9 роки тому
jme3-testdata 52487041b4 fix crashes in several tests 9 роки тому
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 11 роки тому
private e5b3646fe4 build: upload maven snapshots to updates server 10 роки тому
.gitignore 01a67b6c66 gitignore: more cleanup 9 роки тому
.nb-gradle-properties f33fb69803 Add default license for new files 11 роки тому
.travis.yml d0c7bd988e travis: cleanup 10 роки тому
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md 10 роки тому
README.md a4e1aa450d README: Add build status image 10 роки тому
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 10 роки тому
build.gradle 78a921e300 Forcing the project to always build JavaDoc with UTF-8 encoding. 10 роки тому
common-android-app.gradle bea1601994 jme3-android-examples: add project for android examples 10 роки тому
common.gradle 85ffb48efb unit test: more descriptive failure message 9 роки тому
gradle.properties eea4d54be7 removed sdks compilation form the engine compilation 10 роки тому
gradlew fbea47e407 add gradle wrapper 12 роки тому
gradlew.bat fbea47e407 add gradle wrapper 12 роки тому
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 11 роки тому
license.txt f33fb69803 Add default license for new files 11 роки тому
local.properties bea1601994 jme3-android-examples: add project for android examples 10 роки тому
settings.gradle eea4d54be7 removed sdks compilation form the engine compilation 10 роки тому
upload.gradle e5b3646fe4 build: upload maven snapshots to updates server 10 роки тому
version.gradle 3d8cbda240 version: fix tag parsing issues 10 роки тому

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open source, cross platform and cutting edge. And it is all beautifully documented. The 3.0 branch is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll be frequently submitting stable 3.0.x updates until the major 3.1 version arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to http://hub.jmonkeyengine.org/downloads/ to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!