A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Nehon be7450ae1f Allows build of 3.2 branch 7 سال پیش
gradle 9c0b977154 upgrade to gradle 4.1 7 سال پیش
jme3-android 93001ec290 Fix #456 7 سال پیش
jme3-android-examples 898079eded Android-Examples: update doc 9 سال پیش
jme3-android-native 8899bec0cb Update native libraries 9 سال پیش
jme3-blender 11a647a3d4 Blender TextureHelper: Make use of ImageLoader's new loadTexture capability 7 سال پیش
jme3-bullet 00ce009925 fix for issue #772: populate bullet debug mesh using unscaled shape 7 سال پیش
jme3-bullet-native 8f1316ce4e [ci skip] bullet: update windows natives 8 سال پیش
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task 8 سال پیش
jme3-core fc8135412f Fixes normal lighting in world space for PBR 7 سال پیش
jme3-desktop 6479a7cdf8 Add locale translation for zh_CN 8 سال پیش
jme3-effects b56e321218 Avoid calculating whitepoint for each sample for HDR (#722) 8 سال پیش
jme3-examples 247d5d9324 package protect the MovingAverage class instead of deprecating it 7 سال پیش
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 سال پیش
jme3-jbullet 93001ec290 Fix #456 7 سال پیش
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 10 سال پیش
jme3-jogl 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 سال پیش
jme3-lwjgl 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 سال پیش
jme3-lwjgl3 09f4ae4832 Animated cursor support for LWJGL 3 (#785) 7 سال پیش
jme3-networking 4b78f099ca Broke out the Serializer's static initializer into a separate initialize() 8 سال پیش
jme3-niftygui 676251b4d5 nifty-gui: upgrade from 1.4.1 to 1.4.2, available on maven central with the new “official” groupId: com.github.nifty-gui 7 سال پیش
jme3-plugins 8a8d381c0e glTF: Fixes models orientations issues 7 سال پیش
jme3-terrain 69b7f7e655 fixed some changes. 7 سال پیش
jme3-testdata e4b6bf82a2 Better PBR env map generation 7 سال پیش
jme3-vr 58a9211879 OpenVR 1.0.9 and Occulus Support (#779) 7 سال پیش
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 سال پیش
private 17d7134e2d bullet: enable upload for linux/mac 8 سال پیش
.gitignore 888b66892d Ignoring .gitignore files 8 سال پیش
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.travis.yml e441f6e137 Allows build of 3.2 branch 7 سال پیش
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md 10 سال پیش
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. 8 سال پیش
appveyor.yml 725983d99e Fix AppVeyor 8 سال پیش
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 سال پیش
build.gradle 9c0b977154 upgrade to gradle 4.1 7 سال پیش
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 سال پیش
common.gradle 93001ec290 Fix #456 7 سال پیش
gradle.properties af60797efd Update to bullet 2.86.1 (#698) 8 سال پیش
gradlew 9c0b977154 upgrade to gradle 4.1 7 سال پیش
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 سال پیش
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 سال پیش
license.txt f33fb69803 Add default license for new files 10 سال پیش
local.properties bea1601994 jme3-android-examples: add project for android examples 10 سال پیش
settings.gradle 59d41c865b First jme3-vr commit 8 سال پیش
version.gradle 4f53351f76 version: fix small mistake 8 سال پیش

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!