A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Nehon be7450ae1f Allows build of 3.2 branch 7 gadi atpakaļ
gradle 9c0b977154 upgrade to gradle 4.1 7 gadi atpakaļ
jme3-android 93001ec290 Fix #456 7 gadi atpakaļ
jme3-android-examples 898079eded Android-Examples: update doc 9 gadi atpakaļ
jme3-android-native 8899bec0cb Update native libraries 9 gadi atpakaļ
jme3-blender 11a647a3d4 Blender TextureHelper: Make use of ImageLoader's new loadTexture capability 7 gadi atpakaļ
jme3-bullet 00ce009925 fix for issue #772: populate bullet debug mesh using unscaled shape 7 gadi atpakaļ
jme3-bullet-native 8f1316ce4e [ci skip] bullet: update windows natives 8 gadi atpakaļ
jme3-bullet-native-android 3cdb7fd928 bullet-native: move generate headers task 8 gadi atpakaļ
jme3-core fc8135412f Fixes normal lighting in world space for PBR 7 gadi atpakaļ
jme3-desktop 6479a7cdf8 Add locale translation for zh_CN 8 gadi atpakaļ
jme3-effects b56e321218 Avoid calculating whitepoint for each sample for HDR (#722) 8 gadi atpakaļ
jme3-examples 247d5d9324 package protect the MovingAverage class instead of deprecating it 7 gadi atpakaļ
jme3-ios 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 gadi atpakaļ
jme3-jbullet 93001ec290 Fix #456 7 gadi atpakaļ
jme3-jogg 9ce69eee62 Fix two issues with streaming OGG/Vorbis 10 gadi atpakaļ
jme3-jogl 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 gadi atpakaļ
jme3-lwjgl 6127f7eb7a Miscellaneous OpenGL ES fixes (#720) 8 gadi atpakaļ
jme3-lwjgl3 09f4ae4832 Animated cursor support for LWJGL 3 (#785) 7 gadi atpakaļ
jme3-networking 4b78f099ca Broke out the Serializer's static initializer into a separate initialize() 8 gadi atpakaļ
jme3-niftygui 676251b4d5 nifty-gui: upgrade from 1.4.1 to 1.4.2, available on maven central with the new “official” groupId: com.github.nifty-gui 7 gadi atpakaļ
jme3-plugins 8a8d381c0e glTF: Fixes models orientations issues 7 gadi atpakaļ
jme3-terrain 69b7f7e655 fixed some changes. 7 gadi atpakaļ
jme3-testdata e4b6bf82a2 Better PBR env map generation 7 gadi atpakaļ
jme3-vr 58a9211879 OpenVR 1.0.9 and Occulus Support (#779) 7 gadi atpakaļ
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 gadi atpakaļ
private 17d7134e2d bullet: enable upload for linux/mac 8 gadi atpakaļ
.gitignore 888b66892d Ignoring .gitignore files 8 gadi atpakaļ
.nb-gradle-properties f33fb69803 Add default license for new files 10 gadi atpakaļ
.travis.yml e441f6e137 Allows build of 3.2 branch 7 gadi atpakaļ
CONTRIBUTING.md 9883a18d85 Update CONTRIBUTING.md 10 gadi atpakaļ
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. 8 gadi atpakaļ
appveyor.yml 725983d99e Fix AppVeyor 8 gadi atpakaļ
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 gadi atpakaļ
build.gradle 9c0b977154 upgrade to gradle 4.1 7 gadi atpakaļ
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 gadi atpakaļ
common.gradle 93001ec290 Fix #456 7 gadi atpakaļ
gradle.properties af60797efd Update to bullet 2.86.1 (#698) 8 gadi atpakaļ
gradlew 9c0b977154 upgrade to gradle 4.1 7 gadi atpakaļ
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 gadi atpakaļ
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 gadi atpakaļ
license.txt f33fb69803 Add default license for new files 10 gadi atpakaļ
local.properties bea1601994 jme3-android-examples: add project for android examples 10 gadi atpakaļ
settings.gradle 59d41c865b First jme3-vr commit 8 gadi atpakaļ
version.gradle 4f53351f76 version: fix small mistake 8 gadi atpakaļ

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!