A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 8291d6192b gradle.properties: ready for 3.2.4-stable build 6 年之前
gradle 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 6 年之前
jme3-android 95c92e5b5b jme3-android JavaDoc corrections (comments only) 6 年之前
jme3-android-examples d180917af4 remove more unused imports 6 年之前
jme3-android-native 8899bec0cb Update native libraries 9 年之前
jme3-blender 8f3feb8012 when the image object has a ColorSpace value we pass it on, else we leave it at the default value. fix for #1106 (#1110) 6 年之前
jme3-bullet bf41bae18a fix GImpact scaling in jme3-bullet (native Bullet) 6 年之前
jme3-bullet-native a8bf087fd1 [ci skip] bullet: update linux natives 6 年之前
jme3-bullet-native-android 990ad7a4bd Update android bullet native libraries 6 年之前
jme3-core 8f3feb8012 when the image object has a ColorSpace value we pass it on, else we leave it at the default value. fix for #1106 (#1110) 6 年之前
jme3-desktop 92e923df20 spelling corrections in diagnostic messages 6 年之前
jme3-effects 0ca9205bab jme3-desktop/jme3-effects JavaDoc corrections (comments only) 6 年之前
jme3-examples b2a4f10782 jme3-examples: apply the "dirt_normal.png" normal map where appropriate 6 年之前
jme3-ios db1b8f9eb4 Removed unused imports. (#1020) 6 年之前
jme3-jbullet eb5d0bea2a fix GImpact scaling in jme3-jbullet: issue #1120 6 年之前
jme3-jogg 4f664f33cc correct more grammar/spelling errors in comments 6 年之前
jme3-jogl db1b8f9eb4 Removed unused imports. (#1020) 6 年之前
jme3-lwjgl 53eff66f9c more corrections in diagnostic messages 6 年之前
jme3-lwjgl3 47d7fdd930 jme3-examples/jme3-lwjgl3 JavaDoc corrections (comments only) 6 年之前
jme3-networking a582b7d1ca #1107-Fix Javadoc warnings in OpenJDK 9+ (#1112) 6 年之前
jme3-niftygui 4541b0bde4 GuiEvent: add JavaDoc (comments only) 6 年之前
jme3-plugins a91775041f FbxLoader: comment out some debug spam to System.out - see issue #1025 6 年之前
jme3-terrain 92e923df20 spelling corrections in diagnostic messages 6 年之前
jme3-testdata 06aa011208 add a test case for issue #99 (blendMode="multiply" in NiftyGUI) 6 年之前
jme3-vr 50f62624c4 jme3-vr JavaDoc corrections (comments only) 6 年之前
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. 10 年之前
private 17d7134e2d bullet: enable upload for linux/mac 8 年之前
.gitignore 06aa011208 add a test case for issue #99 (blendMode="multiply" in NiftyGUI) 6 年之前
.nb-gradle-properties f33fb69803 Add default license for new files 10 年之前
.travis.yml 6d25a29e0a .travis.yml: work around Travis's tag blindness using a regexp 6 年之前
CONTRIBUTING.md b2606d396e Added link to the wiki readme. 6 年之前
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. 8 年之前
appveyor.yml 0090e3e279 copy YML from master in the hope of restarting CI 6 年之前
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 年之前
build.gradle 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 6 年之前
common-android-app.gradle 311ea2692f android-examples: use correct maven group 9 年之前
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settings.gradle 59d41c865b First jme3-vr commit 8 年之前
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README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!