A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold 8291d6192b gradle.properties: ready for 3.2.4-stable build il y a 6 ans
gradle 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 il y a 6 ans
jme3-android 95c92e5b5b jme3-android JavaDoc corrections (comments only) il y a 6 ans
jme3-android-examples d180917af4 remove more unused imports il y a 6 ans
jme3-android-native 8899bec0cb Update native libraries il y a 9 ans
jme3-blender 8f3feb8012 when the image object has a ColorSpace value we pass it on, else we leave it at the default value. fix for #1106 (#1110) il y a 6 ans
jme3-bullet bf41bae18a fix GImpact scaling in jme3-bullet (native Bullet) il y a 6 ans
jme3-bullet-native a8bf087fd1 [ci skip] bullet: update linux natives il y a 6 ans
jme3-bullet-native-android 990ad7a4bd Update android bullet native libraries il y a 6 ans
jme3-core 8f3feb8012 when the image object has a ColorSpace value we pass it on, else we leave it at the default value. fix for #1106 (#1110) il y a 6 ans
jme3-desktop 92e923df20 spelling corrections in diagnostic messages il y a 6 ans
jme3-effects 0ca9205bab jme3-desktop/jme3-effects JavaDoc corrections (comments only) il y a 6 ans
jme3-examples b2a4f10782 jme3-examples: apply the "dirt_normal.png" normal map where appropriate il y a 6 ans
jme3-ios db1b8f9eb4 Removed unused imports. (#1020) il y a 6 ans
jme3-jbullet eb5d0bea2a fix GImpact scaling in jme3-jbullet: issue #1120 il y a 6 ans
jme3-jogg 4f664f33cc correct more grammar/spelling errors in comments il y a 6 ans
jme3-jogl db1b8f9eb4 Removed unused imports. (#1020) il y a 6 ans
jme3-lwjgl 53eff66f9c more corrections in diagnostic messages il y a 6 ans
jme3-lwjgl3 47d7fdd930 jme3-examples/jme3-lwjgl3 JavaDoc corrections (comments only) il y a 6 ans
jme3-networking a582b7d1ca #1107-Fix Javadoc warnings in OpenJDK 9+ (#1112) il y a 6 ans
jme3-niftygui 4541b0bde4 GuiEvent: add JavaDoc (comments only) il y a 6 ans
jme3-plugins a91775041f FbxLoader: comment out some debug spam to System.out - see issue #1025 il y a 6 ans
jme3-terrain 92e923df20 spelling corrections in diagnostic messages il y a 6 ans
jme3-testdata 06aa011208 add a test case for issue #99 (blendMode="multiply" in NiftyGUI) il y a 6 ans
jme3-vr 50f62624c4 jme3-vr JavaDoc corrections (comments only) il y a 6 ans
lib 8560b98aa0 Add android.jar to root project and use during jme-android project build. il y a 10 ans
private 17d7134e2d bullet: enable upload for linux/mac il y a 8 ans
.gitignore 06aa011208 add a test case for issue #99 (blendMode="multiply" in NiftyGUI) il y a 6 ans
.nb-gradle-properties f33fb69803 Add default license for new files il y a 10 ans
.travis.yml 6d25a29e0a .travis.yml: work around Travis's tag blindness using a regexp il y a 6 ans
CONTRIBUTING.md b2606d396e Added link to the wiki readme. il y a 6 ans
README.md 35978f9c38 Version 3.1.0 is now stable, both for the SDK and the Engine itself. il y a 8 ans
appveyor.yml 0090e3e279 copy YML from master in the hope of restarting CI il y a 6 ans
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central il y a 9 ans
build.gradle 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 il y a 6 ans
common-android-app.gradle 311ea2692f android-examples: use correct maven group il y a 9 ans
common.gradle 93001ec290 Fix #456 il y a 7 ans
gradle.properties 8291d6192b gradle.properties: ready for 3.2.4-stable build il y a 6 ans
gradlew 3b43907301 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 il y a 6 ans
gradlew.bat 9c0b977154 upgrade to gradle 4.1 il y a 7 ans
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview il y a 10 ans
license.txt f33fb69803 Add default license for new files il y a 10 ans
local.properties bea1601994 jme3-android-examples: add project for android examples il y a 10 ans
settings.gradle 59d41c865b First jme3-vr commit il y a 8 ans
version.gradle 4f53351f76 version: fix small mistake il y a 8 ans

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.1.0 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.1.x updates until the major 3.2 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!