A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold dc9166867f improve the TransformTrack javadoc (#1642) 3 years ago
.github 2122d1bfcb main.yml: build without Gradle's "-i" option because it is too verbose 3 years ago
.vscode 9ef15be8cf Add vscode config & formatter (#1410) 4 years ago
gradle fd41c657a3 upgrade the Gradle wrapper to 6.9.1 4 years ago
jme3-android 3ccc5183cd solve issue 1555 (add API to determine max line width) (#1643) 3 years ago
jme3-android-examples 16e8a2a8be rename some method arguments for clarity (#1602) 4 years ago
jme3-android-native ec136bac24 Upgrade Gradle to 6.9 (#1588) 4 years ago
jme3-bullet 52568d76ff correct errors in documentation (#1581) 4 years ago
jme3-core dc9166867f improve the TransformTrack javadoc (#1642) 3 years ago
jme3-desktop 8e415a56b3 SettingsDialog: update the javadoc and comments (#1620) 3 years ago
jme3-effects f67a843c25 solve issue 1640 (CartoonEdgeFilter failing to override read() and write()) (#1647) 3 years ago
jme3-examples 3ccc5183cd solve issue 1555 (add API to determine max line width) (#1643) 3 years ago
jme3-ios 3ccc5183cd solve issue 1555 (add API to determine max line width) (#1643) 3 years ago
jme3-jbullet 4d13cbc447 suppress some warnings about unchecked conversions (#1636) 3 years ago
jme3-jogg ec136bac24 Upgrade Gradle to 6.9 (#1588) 4 years ago
jme3-lwjgl 3ccc5183cd solve issue 1555 (add API to determine max line width) (#1643) 3 years ago
jme3-lwjgl3 3ccc5183cd solve issue 1555 (add API to determine max line width) (#1643) 3 years ago
jme3-networking c56d26cc1a clarify comments (#1594) 4 years ago
jme3-niftygui ec136bac24 Upgrade Gradle to 6.9 (#1588) 4 years ago
jme3-plugins 0433a63bbd GltfLoader: warn if missing skinned spatial, fall back to root node (#1639) 3 years ago
jme3-terrain b2862540fd rename local variables (#1598) 4 years ago
jme3-testdata 5e2350cc5a solve issue 1619 (add texture-compression formats) (#1621) 3 years ago
jme3-vr b2862540fd rename local variables (#1598) 4 years ago
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 years ago
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README.md 5cf55ecb18 README.md: mention v3.4.0 availability, add link to Cubic Nightmare 3 years ago
build.gradle 778c821fc3 build.gradle: update the version of Gradle required by the wrapper 4 years ago
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 years ago
common.gradle 0526f6795e common.gradle: add an "install" task for convenience 4 years ago
gradle.properties 33a75ddddd gradle.properties: next release from "master" branch should be v3.5.0 4 years ago
gradlew fd41c657a3 upgrade the Gradle wrapper to 6.9.1 4 years ago
gradlew.bat fd41c657a3 upgrade the Gradle wrapper to 6.9.1 4 years ago
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 years ago
license.txt 34efdac11a Add project license header information 4 years ago
local.properties bea1601994 jme3-android-examples: add project for android examples 10 years ago
natives-snapshot.properties b5a42a2880 [skip ci] update natives snapshot 4 years ago
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version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 years ago

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.4.0 is the latest stable version of the Engine. v3.3.2 is the latest stable version of the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!