A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Ali-RS 6d83c63e5f jme3-lwjgl: bump to lwjgl 2.9.5 (#1914) 2 lat temu
.github eda8b6518c main.yml: use "temurin" openjdk. Fix #1896 (#1897) 2 lat temu
.vscode 0ee430b90e VSCODE: Format on paste and type 3 lat temu
gradle a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 lat temu
jme3-android 925ff4561b add 4 getters to JmeContext for screen position and frame-buffer size (#1911) 2 lat temu
jme3-android-examples 22d8634a45 jme3-android-examples: upgrade the "junit" library to v4.13.2 3 lat temu
jme3-android-native 1ba2071979 Android: Implemented AndroidNativeBufferAllocator - Deprecated AndroidBufferAllocator (#1821) 3 lat temu
jme3-awt-dialogs 9e54d443f5 move SettingsDialog and ErrorDialog to new jme3-awt-dialogs module (#1876) 2 lat temu
jme3-core d694f7a072 test and fix for #1909 (NPE while generating tangents) (#1910) 2 lat temu
jme3-desktop 925ff4561b add 4 getters to JmeContext for screen position and frame-buffer size (#1911) 2 lat temu
jme3-effects 398216eab5 ContrastAdjustment.j3md: correct a typo 3 lat temu
jme3-examples ed475e761f jme3-examples: add tests for issue #1903 2 lat temu
jme3-ios 925ff4561b add 4 getters to JmeContext for screen position and frame-buffer size (#1911) 2 lat temu
jme3-jbullet c739b66abe When in VR attach the debug scene to the two eye's scenes. Fix#1795 (#1888) 2 lat temu
jme3-jogg 63a1d07535 jme3-jogg: upgrade the j-ogg-all library to v1.0.2 3 lat temu
jme3-lwjgl 6d83c63e5f jme3-lwjgl: bump to lwjgl 2.9.5 (#1914) 2 lat temu
jme3-lwjgl3 925ff4561b add 4 getters to JmeContext for screen position and frame-buffer size (#1911) 2 lat temu
jme3-networking f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 lat temu
jme3-niftygui d07f66d15b jme3-niftygui: solve issue #1891 (incorrect fullscreen layout) (#1895) 2 lat temu
jme3-plugins 1e237f333e Made extension loaders non-static to avoid concurrency issues (#1886) 2 lat temu
jme3-terrain 6ad716a575 Update AfflictionLib.glsllib (#1905) 2 lat temu
jme3-testdata 645b1bb3fb ColorAdjustmentFilter (#1665) 3 lat temu
jme3-vr 925ff4561b add 4 getters to JmeContext for screen position and frame-buffer size (#1911) 2 lat temu
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 lat temu
.gitignore 287f492955 remove the local.properties file (#1708) 3 lat temu
.nb-gradle-properties f33fb69803 Add default license for new files 10 lat temu
CONTRIBUTING.md 0cd971c3f4 document the correct build procedure (#1675) 3 lat temu
LICENSE.md 00a8597090 LICENSE.md: add 2023 to copyright years 2 lat temu
README.md b0bd1a51ab README.md: add Demon Lord to the list of published games 2 lat temu
build.gradle a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 lat temu
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 lat temu
common.gradle 76a55d5e73 common.gradle: add "Created-By" jar manifest to show Java version and vendor name (#1913) 2 lat temu
gradle.properties dd0b896d58 gradle.properties: next release from "master" branch should be v3.6.0 3 lat temu
gradlew a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 lat temu
gradlew.bat a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 lat temu
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 lat temu
natives-snapshot.properties 70244d990e [skip ci] update natives snapshot 3 lat temu
settings.gradle 9e54d443f5 move SettingsDialog and ErrorDialog to new jme3-awt-dialogs module (#1876) 2 lat temu
source-file-header-template.txt 6946cfd671 #1569 Fix license file to be better detected by GitHub (#1855) 2 lat temu
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 lat temu

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.5.2 is the latest stable version of both the engine and the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License