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- import * as THREE from 'https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js';
- import {OrbitControls} from 'https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/controls/OrbitControls.js';
- class BasicWorldDemo {
- constructor() {
- this._Initialize();
- }
- _Initialize() {
- this._threejs = new THREE.WebGLRenderer({
- antialias: true,
- });
- this._threejs.shadowMap.enabled = true;
- this._threejs.shadowMap.type = THREE.PCFSoftShadowMap;
- this._threejs.setPixelRatio(window.devicePixelRatio);
- this._threejs.setSize(window.innerWidth, window.innerHeight);
- document.body.appendChild(this._threejs.domElement);
- window.addEventListener('resize', () => {
- this._OnWindowResize();
- }, false);
- const fov = 60;
- const aspect = 1920 / 1080;
- const near = 1.0;
- const far = 1000.0;
- this._camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
- this._camera.position.set(75, 20, 0);
- this._scene = new THREE.Scene();
- let light = new THREE.DirectionalLight(0xFFFFFF, 1.0);
- light.position.set(20, 100, 10);
- light.target.position.set(0, 0, 0);
- light.castShadow = true;
- light.shadow.bias = -0.001;
- light.shadow.mapSize.width = 2048;
- light.shadow.mapSize.height = 2048;
- light.shadow.camera.near = 0.1;
- light.shadow.camera.far = 500.0;
- light.shadow.camera.near = 0.5;
- light.shadow.camera.far = 500.0;
- light.shadow.camera.left = 100;
- light.shadow.camera.right = -100;
- light.shadow.camera.top = 100;
- light.shadow.camera.bottom = -100;
- this._scene.add(light);
- light = new THREE.AmbientLight(0x101010);
- this._scene.add(light);
- const controls = new OrbitControls(
- this._camera, this._threejs.domElement);
- controls.target.set(0, 20, 0);
- controls.update();
- const loader = new THREE.CubeTextureLoader();
- const texture = loader.load([
- './resources/posx.jpg',
- './resources/negx.jpg',
- './resources/posy.jpg',
- './resources/negy.jpg',
- './resources/posz.jpg',
- './resources/negz.jpg',
- ]);
- this._scene.background = texture;
- const plane = new THREE.Mesh(
- new THREE.PlaneGeometry(100, 100, 10, 10),
- new THREE.MeshStandardMaterial({
- color: 0xFFFFFF,
- }));
- plane.castShadow = false;
- plane.receiveShadow = true;
- plane.rotation.x = -Math.PI / 2;
- this._scene.add(plane);
- const box = new THREE.Mesh(
- new THREE.BoxGeometry(2, 2, 2),
- new THREE.MeshStandardMaterial({
- color: 0xFFFFFF,
- }));
- box.position.set(0, 1, 0);
- box.castShadow = true;
- box.receiveShadow = true;
- this._scene.add(box);
- for (let x = -8; x < 8; x++) {
- for (let y = -8; y < 8; y++) {
- const box = new THREE.Mesh(
- new THREE.BoxGeometry(2, 2, 2),
- new THREE.MeshStandardMaterial({
- color: 0x808080,
- }));
- box.position.set(Math.random() + x * 5, Math.random() * 4.0 + 2.0, Math.random() + y * 5);
- box.castShadow = true;
- box.receiveShadow = true;
- this._scene.add(box);
- }
- }
- // const box = new THREE.Mesh(
- // new THREE.SphereGeometry(2, 32, 32),
- // new THREE.MeshStandardMaterial({
- // color: 0xFFFFFF,
- // wireframe: true,
- // wireframeLinewidth: 4,
- // }));
- // box.position.set(0, 0, 0);
- // box.castShadow = true;
- // box.receiveShadow = true;
- // this._scene.add(box);
- this._RAF();
- }
- _OnWindowResize() {
- this._camera.aspect = window.innerWidth / window.innerHeight;
- this._camera.updateProjectionMatrix();
- this._threejs.setSize(window.innerWidth, window.innerHeight);
- }
- _RAF() {
- requestAnimationFrame(() => {
- this._threejs.render(this._scene, this._camera);
- this._RAF();
- });
- }
- }
- let _APP = null;
- window.addEventListener('DOMContentLoaded', () => {
- _APP = new BasicWorldDemo();
- });
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