@@ -294,7 +294,7 @@ var scene = {
"glass": {
"type": "MeshLambertMaterial",
- "parameters": { color: 0x101046, envMap: "cube_reflection", opacity: 0.25 }
+ "parameters": { color: 0x101046, envMap: "cube_reflection", opacity: 0.25, transparent: true }
},
"interior": {
@@ -440,4 +440,4 @@ var scene = {
};
-postMessage( scene );
+postMessage( scene );
@@ -17,7 +17,6 @@ THREE.Texture = function ( image, mapping, wrapS, wrapT, magFilter, minFilter )
this.minFilter = minFilter !== undefined ? minFilter : THREE.LinearMipMapLinearFilter;
this.needsUpdate = false;
- //this.needsUpdate = ( image!== undefined && image.getContext ) ? true : false; // true by default for <canvas> element