Browse Source

Removed irrelevant code.

Mr.doob 11 years ago
parent
commit
006625d3aa

+ 1 - 4
examples/js/UCSCharacter.js

@@ -54,9 +54,6 @@ THREE.UCSCharacter = function() {
 			mesh.receiveShadow = true;
 
 			animation = new THREE.Animation( mesh, geometry.animation.name );
-			animation.JITCompile = false;
-			animation.interpolationType = THREE.AnimationHandler.LINEAR;
-
 			animation.play();
 			
 			scope.setSkin(0);
@@ -125,4 +122,4 @@ THREE.UCSCharacter = function() {
 
 	}
 
-}
+}

+ 0 - 179
examples/webgl_animation_keys.html

@@ -1,179 +0,0 @@
-<!DOCTYPE html>
-<html lang="en">
-	<head>
-		<title>three.js webgl - animation - basic</title>
-		<meta charset="utf-8">
-		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
-		<style>
-			body {
-				color: #fff;
-				font-family:Monospace;
-				font-size:13px;
-				text-align:center;
-
-				background-color: #000;
-				margin: 0px;
-				overflow: hidden;
-			}
-
-			#info {
-				position: absolute;
-				top: 0px; width: 100%;
-				padding: 5px;
-			}
-
-			a {
-				color: #f00;
-			}
-
-		</style>
-	</head>
-	<body>
-
-		<div id="container"></div>
-
-		<div id="info">
-			<a href="http://threejs.org" target="_blank">three.js</a> webgl - animation - basic use
-		</div>
-
-		<script src="../build/three.min.js"></script>
-		<script src="js/Detector.js"></script>
-    <script src="js/libs/stats.min.js"></script>
-        
-		<script>
-			
-			if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
-			
-			var container, stats;
-			var scene, camera, renderer;
-			var clock = new THREE.Clock();
-			
-			var init = function(){
-				
-				container = document.getElementById( 'container' );
-				
-				camera = new THREE.PerspectiveCamera( 53, window.innerWidth / window.innerHeight, 1, 1000 );
-				camera.position.x = 0;
-				camera.position.y = 0;
-				camera.position.z = 100;
-				camera.lookAt(new THREE.Vector3( 0, 0, 0 ));
-				
-				renderer = new THREE.WebGLRenderer();
-				renderer.setSize( window.innerWidth, window.innerHeight );
-				renderer.setClearColor( 0x555555, 1);				
-				container.appendChild( renderer.domElement );	
-				
-				stats = new Stats();
-				stats.domElement.style.position = 'absolute';
-				stats.domElement.style.top = '0px';
-				container.appendChild( stats.domElement );
-				
-				window.addEventListener( 'resize', onWindowResize, false );
-			};
-			
-			var onWindowResize = function () {
-
-				windowHalfX = window.innerWidth / 2;
-				windowHalfY = window.innerHeight / 2;
-
-				camera.aspect = window.innerWidth / window.innerHeight;
-				camera.updateProjectionMatrix();
-
-				renderer.setSize( window.innerWidth, window.innerHeight );
-
-			}
-			
-			var createScene = function(){
-								
-				scene = new THREE.Scene();
-				
-				var axisHelper = new THREE.AxisHelper( 1 );
-				scene.add( axisHelper );				
-				
-				//SphereGeometry
-				var sphereGeometry = new THREE.SphereGeometry( 5, 32, 32 );
-				var material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
-				var sphereMesh = new THREE.Mesh( sphereGeometry, material );
-				
-				//Setup animation
-				sphereMesh.animation = {
-					"name"      : "Action",
-					"fps"       : 25,
-					"length"    : 2.0, 
-					"hierarchy" : [
-						{
-							"parent" : -1, //root
-							"keys"   : [
-								{
-									"time":0,
-									"pos" :[0,0,0],
-									"rot" :[0,0,0],
-									"scl" :[1,1,1]
-								},
-								{
-									"time":1.0,
-									"pos" :[30,0,0]
-								}
-								,
-								{
-									"time":2.0,
-									"pos" :[0,0,0]
-								}
-							]
-						}
-					]
-				};
-				ensureLoop( sphereMesh.animation );
-				THREE.AnimationHandler.add( sphereMesh.animation );
-												
-				var sphereMeshAnimation = new THREE.Animation( sphereMesh, sphereMesh.animation.name, THREE.AnimationHandler.LINEAR )
-				sphereMeshAnimation.play( true, 0 );
-				
-				scene.add( sphereMesh );
-			};			
-			
-			var ensureLoop = function( animation ) {
-
-				for ( var i = 0; i < animation.hierarchy.length; i ++ ) {
-          
-					var obj = animation.hierarchy[ i ];
-
-					var first = obj.keys[ 0 ];
-					var last = obj.keys[ obj.keys.length - 1 ];
-
-					last.pos = first.pos;
-					last.rot = first.rot;
-					last.scl = first.scl;
-
-				}
-
-			};
-			
-			var animate = function () {
-				requestAnimationFrame( animate );	
-				
-				var delta = clock.getDelta();				
-				THREE.AnimationHandler.update( delta );				
-				
-				render();
-			};
-			
-			var render = function () {
-				renderer.render( scene, camera );
-				stats.update();
-			};
-
-			try {
-				init();
-				createScene();
-				animate();
-			} catch( e ) {
-				var errorReport = "Your program encountered an unrecoverable error. Error was:<br/><br/>";
-				alert( errorReport + e );
-			}
-		
-		</script>
-
-	</body>
-</html>
-

+ 0 - 3
examples/webgl_animation_skinning_morph.html

@@ -247,9 +247,6 @@
 				mesh.receiveShadow = true;
 
 				animation = new THREE.Animation( mesh, geometry.animation.name );
-				animation.JITCompile = false;
-				animation.interpolationType = THREE.AnimationHandler.LINEAR;
-
 				animation.play();
 
 			}

+ 0 - 3
examples/webgl_loader_scene.html

@@ -331,9 +331,6 @@
 								THREE.AnimationHandler.add( object.geometry.animation );
 
 								var animation = new THREE.Animation( object, object.geometry.animation.name );
-								animation.JITCompile = false;
-								animation.interpolationType = THREE.AnimationHandler.LINEAR;
-
 								animation.play();
 
 							}

+ 0 - 3
examples/webgldeferred_animation.html

@@ -293,9 +293,6 @@
 
 
 					animation = new THREE.Animation( mesh, "ActionFemale" );
-					animation.JITCompile = false;
-					animation.interpolationType = THREE.AnimationHandler.LINEAR;
-
 					animation.play( true );
 					animation.update( 0 );