|
@@ -409,6 +409,11 @@ this.extensions = {
|
|
|
so updating the value of the uniform will immediately update the value available to the GLSL code.
|
|
|
</p>
|
|
|
|
|
|
+ <h3>[property:Boolean uniformsNeedUpdate]</h3>
|
|
|
+ <p>
|
|
|
+ Can be used to force a uniform update while changing uniforms in [page:Object3D.onBeforeRender](). Default is *false*.
|
|
|
+ </p>
|
|
|
+
|
|
|
<h3>[property:Boolean vertexColors]</h3>
|
|
|
<p>
|
|
|
Defines whether vertex coloring is used. Default is *false*.
|