Browse Source

SkinnedMesh: Check .isSkinnedMesh before calling boneTransform(...)

Don McCurdy 5 years ago
parent
commit
0598392b2f
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/objects/Mesh.js

+ 1 - 1
src/objects/Mesh.js

@@ -426,7 +426,7 @@ function checkBufferGeometryIntersection( object, material, raycaster, ray, posi
 
 	}
 
-	if ( object.boneTransform ) {
+	if ( object.isSkinnedMesh ) {
 
 		object.boneTransform( a, _vA );
 		object.boneTransform( b, _vB );