Browse Source

Examples: fix param use2DLut in 3dlut example (#21613)

Kevin Chapelier 4 years ago
parent
commit
072d972bce
1 changed files with 2 additions and 2 deletions
  1. 2 2
      examples/webgl_postprocessing_3dlut.html

+ 2 - 2
examples/webgl_postprocessing_3dlut.html

@@ -34,7 +34,7 @@
 				enabled: true,
 				enabled: true,
 				lut: 'Bourbon 64.CUBE',
 				lut: 'Bourbon 64.CUBE',
 				intensity: 1,
 				intensity: 1,
-				use2dLut: false,
+				use2DLut: false,
 			};
 			};
 
 
 			const lutMap = {
 			const lutMap = {
@@ -137,7 +137,7 @@
 
 
 				if ( renderer.capabilities.isWebGL2 ) {
 				if ( renderer.capabilities.isWebGL2 ) {
 
 
-					gui.add( params, 'use2dLut' );
+					gui.add( params, 'use2DLut' );
 
 
 				} else {
 				} else {